Rendering with Eevee motion blur changes the scene's subframes #81015

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opened 2020-09-21 02:50:18 +02:00 by Daniel Salazar · 7 comments
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1080 with Max-Q Design/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.38

Blender Version
Broken: version: 2.91.0 Alpha, branch: master, commit date: 2020-09-20 18:23, hash: e14894aad2

Short description of error
After rendering, objects are left at the position of their last subframe calculated during mblur subsampling, instead of reverting to the correct frame position.

Exact steps for others to reproduce the error
Disclamer: this scene is obviously an exagerated corner case to show the error.

  • open attached file
  • In Timeline -> Playback enable the Show - [ ] Subframes option
  • Adjust the frame so that the position of the cube is centered pretty much around the 3D cursor image.png
  • Press F12
  • Press Esc after rendering image.png
    The Cube is seen shifted top the right
    Scrub the timeline to fix
    Interpolation.blend
**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: GeForce GTX 1080 with Max-Q Design/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.38 **Blender Version** Broken: version: 2.91.0 Alpha, branch: master, commit date: 2020-09-20 18:23, hash: `e14894aad2` **Short description of error** After rendering, objects are left at the position of their last subframe calculated during mblur subsampling, instead of reverting to the correct frame position. **Exact steps for others to reproduce the error** *Disclamer: this scene is obviously an exagerated corner case to show the error.* - open attached file - In `Timeline -> Playback` enable the `Show - [ ] Subframes` option - Adjust the frame so that the position of the cube is centered pretty much around the 3D cursor ![image.png](https://archive.blender.org/developer/F8904502/image.png) - Press F12 - Press Esc after rendering ![image.png](https://archive.blender.org/developer/F8904506/image.png) The Cube is seen shifted top the right Scrub the timeline to fix [Interpolation.blend](https://archive.blender.org/developer/F8904501/Interpolation.blend)
Author
Member

Added subscriber: @zanqdo

Added subscriber: @zanqdo

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

I can confirm.
It only occurs with Eevee having motion enabled.
It is probably related to the #80086, but the steps here are simpler.
In the file, the object is not in the subframe shown in the image (I will edit the description).

I can confirm. It only occurs with Eevee having motion enabled. It is probably related to the #80086, but the steps here are simpler. In the file, the object is not in the subframe shown in the image (I will edit the description).
Germano Cavalcante changed title from Multi Step Eevee Mblur leaves objects in incorrect position after rendering to Rendering with Eevee motion blur changes the scene's subframes 2020-09-24 18:26:39 +02:00

Added subscriber: @fclem

Added subscriber: @fclem

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Clément Foucault self-assigned this 2020-10-14 16:18:02 +02:00

Fixed by ed96c59c20

Fixed by ed96c59c20
Thomas Dinges added this to the 2.91 milestone 2023-02-08 16:20:22 +01:00
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Reference: blender/blender#81015
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