MacOS lines that should be thick are green instead #81827
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Reference: blender/blender#81827
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System Information
Operating system: macOS 10.15.7
Graphics card: Radeon Pro Vega 20 4 GB & Intel UHD Graphics 630 1536 MB
Blender Version
Broken:
2.91.0 Alpha, 48c48a22e04 downloaded from Blender.org
2.91.0 Alpha, master, built from source (clean build),
b2e067d98c
Worked: 2.90.1,
3e85bb34d0
downloaded from Blender.orgShort description of error
Exact steps for others to reproduce the error
In user preferences choose thick lines.
Added subscriber: @AnadinX
#81970 was marked as duplicate of this issue
Added subscriber: @mano-wii
I can't repro.
Operating system: Windows-10-10.0.18941 64 Bits
Graphics card: Radeon (TM) RX 480 Graphics ATI Technologies Inc. 4.5.13596 Core Profile/Debug Context 20.10 27.20.1034.6
Added subscriber: @Harley
Haven't checked but...
Many Macs are not able to draw a regular gl line with a width greater than 1. And I think some of those lines are a mixture of single and double-width. Fairly recently Clement added support for a line shader that does AA and supports any width line, including on Mac. I think I remember a commit where those lines changed to the new method.
So it could very well be that the complainant is seeing a difference between an old and new version that is behavior that everyone else has always seen.
Added subscriber: @iss
Changed status from 'Needs Triage' to: 'Needs User Info'
VSE uses
UI_view2d_constant_grid_draw
to draw a grid which is shared across editors. The function has not been changed for a long time. So please check if this happens in other editors like timeline/dopesheet or graph editor.Also check if line thickness reflects change in User Preferences > Interface > Line Width.
Wasn't this done in 2.83? or perhaps 2.90? Also this would not explain green color.
This is in 2.91, it does not happen in 2.83 or 2.90
So I opened all the editors and have discovered that if you change the size of the VSE Sequencer the lines change colour and they are nor present in any of the other editors.
There is a certain (small) height where the VSE Sequencer does not have the lines. See attached video.
VSEPlusOthers.mp4
Also Line width set to auto (I have factory reset)
Fiddling with line width does lead to it changing, in particular thin seems to eradicate it
LineThickness.mp4
Changed status from 'Needs User Info' to: 'Needs Triage'
Thanks, I re-checked and I must correct myself -
UI_view2d_constant_grid_draw
is only used by VSEWish I could recreate the issue - not seeing it on Windows here. But I can't see anything obviously weird in that UI_view2d_constant_grid_draw().
I've just had another run though changing Line Width between Auto, Thin and Thick
2.83.5 no extra green lines in VSE
2.90.1 no extra green lines in VSE
2.91.0-baa24f1c91d2 - extra green lines in VSE when using Auto and Thick (not visible with Thin)
2.92 Alpha (built from source) - extra green lines in VSE when using Auto and Thick (not visible with Thin)
If I set the Resolution Scale to 3 and the line width to Thick..
You can see the lines are separate to the vertical grey lines in the Sequencer, sometimes there is a single line and sometimes its a double line.
I am also confused by this since it is NOT happening on any build prior to 2.91. I am kind of hoping now the beta is out there may be more Mac users seeing it :(
Added subscribers: @FilipMond, @jenkm, @HooglyBoogly
Changed status from 'Needs Triage' to: 'Confirmed'
Even not being able to reproduce, I am confirming the bug since the same problem has been reported again.
This comment was removed by @FilipMond
VSE in 2.91 has much thicker vertical green linesto MacOS lines that should be thick are green insteadAdded subscriber: @ckerr
I ran into the same issue as @AnadinX in the VSE with the green lines in the 2.91.0 beta. I can confirm that changing Interface>Line Width from 'Auto' to 'Thin' makes the green lines go away.
It's also present in the latest daily build (2.92.0 alpha), although the 'Auto' Line Width is now called 'Default'.
System Information
Operating system: Darwin-19.6.0-x86_64-i386-64bit 64 Bits (MacOS 10.15.7)
Graphics card: AMD Radeon Pro 5500M OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.10.18
Blender Version
Broken: version: 2.91.0 Beta, branch: master, commit date: 2020-10-27 16:38, hash:
bee5921e82
Broken: version: 2.92.0 Alpha, branch: master, commit date: 2020-11-06 19:20, hash:
d2c102060d
Added subscriber: @fclem
@fclem since it's 2.91.0, I think it's a high priority.
I found that the issue has a rather complex dependence on Resolution Scale (as previously hinted), but also on the window size and is present for both 'Thick' and 'Thin' Line Width.
Version: 2.92.0 Alpha, branch: master, commit date: 2020-11-06 19:20, hash:
d2c102060d
Screen Recording 2020-11-07 at 1.17.05 PM.mov
This issue was referenced by
82b8c15684
Changed status from 'Confirmed' to: 'Resolved'