Boolean Exact and Self produce artifacts and wrong operation order with operand that has intersecting elements #81999

Closed
opened 2020-10-23 11:43:21 +02:00 by Alex · 9 comments

System Information
Intel Core 2 Quad, 8 Gb RAM, NVidia GeForce GTX 960 2GB
Windows 7 x64

Blender Version
Broken: 2.91, 2.92
Worked: earlier version of 2.91

Short description of error
Opening a new report: Boolean Exact and Exact Self fails to properly handle operands that have intersecting geometry. This problem was introduced recently because earlier versions of 2.91 worked fine, I can't pinpoint when that happened but perhaps this problem was introduced with an Operand Type option.

Exact steps for others to reproduce the error

  1. Open provided file and observe two cases – in the first case Boolean produces artifacts instead of subtraction and in the second case Boolean produces wrong operation order.
    New_Boolean_Wrong_Difference3.JPG
    BooleanExactSelf_Artifacts_WrongOrder.blend
**System Information** Intel Core 2 Quad, 8 Gb RAM, NVidia GeForce GTX 960 2GB Windows 7 x64 **Blender Version** Broken: 2.91, 2.92 Worked: earlier version of 2.91 **Short description of error** Opening a new report: Boolean Exact and Exact Self fails to properly handle operands that have intersecting geometry. This problem was introduced recently because earlier versions of 2.91 worked fine, I can't pinpoint when that happened but perhaps this problem was introduced with an Operand Type option. **Exact steps for others to reproduce the error** 1. Open provided file and observe two cases – in the first case Boolean produces artifacts instead of subtraction and in the second case Boolean produces wrong operation order. ![New_Boolean_Wrong_Difference3.JPG](https://archive.blender.org/developer/F9047096/New_Boolean_Wrong_Difference3.JPG) [BooleanExactSelf_Artifacts_WrongOrder.blend](https://archive.blender.org/developer/F9047103/BooleanExactSelf_Artifacts_WrongOrder.blend)
Author

Added subscriber: @SpectreFirst

Added subscriber: @SpectreFirst

Added subscribers: @howardt, @mano-wii

Added subscribers: @howardt, @mano-wii

I can confirm that the result was different in a build from 2020-09-15
image.png

But even in it, I would not say that the result is correct.

And I'm not sure if the result with self is wrong. It is the same in both modes (Exact and Fast).

I can confirm that the result was different in a build from 2020-09-15 ![image.png](https://archive.blender.org/developer/F9055048/image.png) But even in it, I would not say that the result is correct. And I'm not sure if the result with self is wrong. It is the same in both modes (Exact and Fast).
Howard Trickey self-assigned this 2020-10-24 20:38:39 +02:00
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Yes, I confirm that the Exact Self answer is not what it should be, and I will now work on fixing it.

The Exact (without Self) is kind of in "all bets are off" territory, so the fact that it gives a bad answer is not a bug.

Yes, I confirm that the Exact Self answer is not what it should be, and I will now work on fixing it. The Exact (without Self) is kind of in "all bets are off" territory, so the fact that it gives a bad answer is not a bug.

This issue was referenced by 1c653a0315

This issue was referenced by 1c653a0315b04269a2e7385efad6a033ddad2420
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Member

I fixed this. Thanks for the nice simple example! Made debugging a lot easier than it might have been.

I fixed this. Thanks for the nice simple example! Made debugging a lot easier than it might have been.

This issue was referenced by 05129bc821

This issue was referenced by 05129bc821fd386b211e3e5ac981f97eb81d79e7
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Reference: blender/blender#81999
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