Ratio displayed with a % sign in the Decimate Keyframes Adjust Last Operation panel. #82070
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Reference: blender/blender#82070
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Blender Version
Broken: Since it's introduction in 2.82 to current master.
The issue even appears in the release notes demo video.
Short description of error
Small bug, more of an inconsistency. The percentage goes from 0 to 1, which is decimal and not percentage, yet shows a % symbol.
This isn't how percentages work. Half way should be 50%, not 0.500%; 100%, not 1.000%. Of course the percentage symbol could just be removed and it'd be correct to have 0.5 and 1 as half and full.
This specific case is in decimating keyframes 'Remove' slider in the f-curve modifier, though maybe it happens everywhere else and I only just noticed.
Exact steps for others to reproduce the error
Open the following file:
#82070 Ratio has percent sign.blend
In the graph editor, open the menu
Key->Decimate (Ratio)
Confirm the operation with left mouse click.
Look at the Adjust Last Operation Panel.
Added subscriber: @Nickname6498156
Added subscriber: @Beryesa
Added subscriber: @EAW
Changed status from 'Needs Triage' to: 'Confirmed'
Confirmed in 2.82a, 2.83, current master & 2.90
It is correctly displayed in the header.
decimate_draw_status_header
0.5% is not half, should be 50%to Ratio displayed with a % sign in the Decimate Keyframes Adjust Last Operation panel.Added subscriber: @ZedDB
@ZedDB Tagging you here since you implemented this feature.
Added subscriber: @erik85
"remove_ratio" should be a RNA_def_float to remove the % sign, or keep it as a RNA_def_float_percentage and change the max value to 100 and change the execution code I guess.
RNA_def_float_percentage is used wrongly in two other places in the code: pose slide and gpencil interpolate.
Added subscriber: @HooglyBoogly
Thanks for pointing that out @erik85. I made a patch to improve the situation: D9344
@HooglyBoogly thanks for fixing this!
This issue was referenced by
c71a8e8376
Changed status from 'Confirmed' to: 'Resolved'