Particle System switching between Emitter/Hair "Viewport Display" sticks to Hair-Viewport-Display-Settings #82104

Open
opened 2020-10-26 18:42:01 +01:00 by Mathias Eimann · 8 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2080 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 452.06

Blender Version
Broken: version: 2.92.0 Alpha, branch: master, commit date: 2020-10-23 11:34, hash: e4728d0a16
Worked: (newest version of Blender that worked as expected)

Short description of error
In the particle system, when you change the particle type form Emitter to Hair and then back to Emitter , the "Viewport Display" panel does not change back accordingly - it remains as if the Hair-type emitter is still present.

it would be just as easy to create a new particle system with the right settings, to remedy this situation

Exact steps for others to reproduce the error

  • create a particle system on a object
  • Observe the properties of the "Viewport Display" panel
  • change the particle type form Emitter to Hair (properties have changed accordingly)
  • change it back to emitter
    Viewport Display won't show Options Particles have, instead it will show Hair Options like "Strand Steps"
**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce RTX 2080 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 452.06 **Blender Version** Broken: version: 2.92.0 Alpha, branch: master, commit date: 2020-10-23 11:34, hash: `e4728d0a16` Worked: (newest version of Blender that worked as expected) **Short description of error** In the particle system, when you change the particle type form Emitter to Hair and then back to Emitter , the "Viewport Display" panel does not change back accordingly - it remains as if the Hair-type emitter is still present. it would be just as easy to create a new particle system with the right settings, to remedy this situation **Exact steps for others to reproduce the error** - create a particle system on a object - Observe the properties of the "Viewport Display" panel - change the particle type form Emitter to Hair (properties have changed accordingly) - change it back to emitter Viewport Display won't show Options Particles have, instead it will show Hair Options like "Strand Steps"
Author

Added subscriber: @ME2

Added subscriber: @ME2

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

Thanks for the report, I can confirm.

Thanks for the report, I can confirm.

Added subscriber: @PhilipKN

Added subscriber: @PhilipKN
Himanshi Kalra self-assigned this 2020-12-23 18:12:18 +01:00
Member

From my investigation of the bug, the Render As in Render Tab is changing from Halo to Path but remains Path when switching from Hair to Emitter.

So, @ME2 a quick workaround would be to manually switch to Halo again in the Render tab.

From my investigation of the bug, the `Render As` in Render Tab is changing from Halo to Path but remains Path when switching from Hair to Emitter. So, @ME2 a quick workaround would be to manually switch to Halo again in the Render tab.
Himanshi Kalra removed their assignment 2021-01-25 14:12:29 +01:00
Member

Added subscriber: @Calra

Added subscriber: @Calra
Philipp Oeser removed the
Interest
Nodes & Physics
label 2023-02-10 08:46:28 +01:00
Member

What @Calra said is correct, it's automatically switching to "Path" render mode for hair, but not switching back to "Halo" when going back to Emitter mode.

Will mark this a known issue since particles are not actively maintained.

What @Calra said is correct, it's automatically switching to "Path" render mode for hair, but not switching back to "Halo" when going back to Emitter mode. Will mark this a known issue since particles are not actively maintained.
Lukas Tönne added
Type
Known Issue
and removed
Type
Bug
labels 2024-07-15 17:56:43 +02:00
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Reference: blender/blender#82104
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