Wintab walk navigation erratic (regression) #82288
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Reference: blender/blender#82288
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System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.71
Blender Version
Broken: 2.92.0-316a5914bcc6-windows64
Worked partially: 2.92.0-cac8a7cddb56-windows64
Worked as it should: blender-2.92.0-024b65b5e518-windows64
Blender do not work with pen tablet (wacom intuos 3).
In previous version (
cac8a7cddb
) pen worked nice except one small thing: right after loading blender it do not react to pen with walk mode.So I need to switch walk, move pen (no turning) then back, then walk mode again and this second time it work properly.
In
024b65b5e5
all work well (as I can see)Added subscriber: @Vyach
#83718 was marked as duplicate of this issue
#83290 was marked as duplicate of this issue
Added subscribers: @PrototypeNM1, @jenkm
CC @PrototypeNM1
Added subscriber: @rjg
Changed status from 'Needs Triage' to: 'Needs User Info'
Testing with
a1f46ac9dc
and a Wacom Intuos, this appears to be working fine for me. I've done the following:Hover my pen over the tablet (pen not touching) and it adjusts the camera rotation in direction of the pen position.
Are those the same steps you're doing? Do you have Windows Ink enabled?
@rjg
Sorry, it was walk mode without gravity.
2020-11-01_18-33-26.mp4
@Vyach can you run [this build ]] and upload the console log [ https:*developer.blender.org/paste/edit/form/default/ | here ?
@PrototypeNM1
Done. Here what i have in console + log.
Will it help?
blender_debug_output.txt
btw this build work little better, but still «drags» view (in walk mode) to the right. Not so agressively as master build.
@Vyach Thanks for the upload, could you actually remove the
screencap
of the console log, it's a bit distracting. XDI think I don't understand the problem. Could you rephrase what the issue you're having specific to Blender 2.92?
@PrototypeNM1
In the walk mode it is impossible to navigate with pen, because camera/view constantly and insanely rotates by itself.
2020-11-03_00-15-32.mp4
This looks like a duplicate of #65559. It's surprising that it worked previously.
Can you try changing the Tablet API to Wintab and Windows Ink and see if it works for one but not the other?Edit: I was able to reproduce in Wintab but not Windows Ink.Edit: might relate to #40621,Edit: since this works with Windows Ink it indicates the issue relates to Wintab.c8711b6f6f
contains the fix which might have regressed.So there is no problem with pen or driver. Something was broken few builds ago in walk mode or keymap for it.
Last Blender do not work with pen tablet (regression)to Last Blender do not work with pen tablet in walk navigation (regression)The issue is probably wintab related, as there have been a lot of changes there recently.
Do you have a custom keymap? I'm not sure how you would be using MMB for fly mode, it normally orbits.
Last Blender do not work with pen tablet in walk navigation (regression)to Wintab walk navigation erratic (regression)Removed subscriber: @jenkm
Yes, but I tested with factory startup too. Same issue.
And yes, I use MMB as orbit. So, probably it is not keymap issue.
@Vyach I [updated the build ]] with additional logging, could you recreate the bug and paste the console log [ https:*developer.blender.org/paste/edit/form/default/ | at this link again?
@PrototypeNM1 there is no bugs and no wintab info in console. Am I doing something wrong?
This is debug output.
blender_debug_output.txt
What you had first was correct.
I fixed the issue with the system console not working, [download build here ]] and [ https:*developer.blender.org/paste/edit/form/default/ | paste console here .
Yes, now I see logs
Here P1783: Debug log wintab issues blender
{key MMB} emulation on pen do not with this build.
I did 2 actions: attempt to orbit viewport witn pen-button (no movement)
Then walk mode with pen movement (quick rotation issue as described before)
I made some changes to the build, can you test and upload logs again (same links as before).
@PrototypeNM1
Yes. Summary: orbiting now work well. At first start walk mode worked a bit
2020-11-20_12-34-49.mp4
Then issue returned as it was.
2020-11-20_12-40-23.mp4
paste from last attempt.
P1813: Debug log wintab issues paste 2 blender
@PrototypeNM1 Can this task be confirmed?
@rjg I wouldn't bother as most of these Wintab issues require reporter engagement, so the issues are constantly toggled between "confirmed" and "needs information from user".
If this causes workflow issues elsewhere I can start defaulting to "confirmed".
@PrototypeNM1 No, this doesn't cause issues. I'll just keep in mind not to close Wintab related tickets that are still on "Needs Information from User" after a while without asking if it should be closed. FYI "confirmed" should (usually) be reserved for tickets that have clear reproducibility. So "Needs Information from User", does seem like the correct status.
@PrototypeNM1 @rjg
I am here and agree to help/answer if I can.
Any news? Should I test again?
Also, I use driver version WacomTablet_6.3.15-3.exe it causes less issues with my old tablet than newer versions.
Anyway tablet work well with 2.83.x an 2.91 release
@Vyach I'm working on several other wintab bugs and the conversation related to all of them, not this one specifically. So nothing to worry about. :)
No update yet, I'll let you know when I need follow up.
@PrototypeNM1, okay, thanks for info.
If you need tests with those bugs, you can call me too.
Added subscribers: @Alumx, @PMA33, @VincentBlankfield
This issue was referenced by
f880fe2d66
Changed status from 'Needs User Info' to: 'Resolved'
Added subscriber: @StanislavOvcharov
Hey guys! The issue is back.
Same problem with fly navigation in 3.0
And it works fine in 2.93
Tested on Wacom, Huion and Xp-pen.
In the fly\walk mode it is impossible to navigate with pen, because camera/view constantly and insanely rotates by itself.
Besides that viewport navigation is also broken because of during pan or rotating viewport it suddenly rotates view upside\down, or zoom it or both.
@StanislavOvcharov Thanks for the heads up. Issue is known and being worked on in D11651. :)