Blender 2.91 multi scene and engine render crash #83375
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Reference: blender/blender#83375
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System Information
Operating system: Linux-5.4.0-56-generic-x86_64-with-debian-bullseye-sid 64 Bits
Graphics card: GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 450.80.02
Blender Version
Broken: version: 2.91.0, branch: master, commit date: 2020-11-25 08:34, hash:
0f45cab862
Worked: 2.83.5
Short description of error
Blender crashes every time when eevee scene rendering starts on Blender 2.91.
Exact steps for others to reproduce the error
b291_crash_bug.blend
Added subscriber: @xard
Added subscriber: @rjg
Changed status from 'Needs Triage' to: 'Needs User Info'
I can't reproduce a crash. Could you please upload the crash log that should be found in
/tmp
?Added subscriber: @dimbroods
hello, this may be related, blender crashed during render, I got two scene in my files, and "merge" them in in compositing with alpha over "scene A" on top of "scene B"
part2.post-intro.crash.txt
the crash occurs with the new blender 2.91.0 , I try both in appimage version & snap version of blender, works fine in 2.90.1
Operating system: 5.4.0-56-generic Ubuntu 20.04.1 LTS x86_64
Graphics Card: NVIDIA GeForce GTX 1660 NVIDIA driver 455.38
edit: CPU: Intel i7-9700KF
Okay, here's the crash file: b291_crash_bug.crash.txt
@xard @dimbroods Both of your Blender versions seem to crash due to
GPU_texture_mipmap_mode
. Could you please save your system information through Help > Save System Info in Blender and attach the files?Additionally, please try to start Blender with the following flags and check if you can still reproduce a crash:
hello, this is the debug output, it didn't crash,
blender_debug_output.txt system-info-#83375.txt
This issue could be fixed by D9667 as well, although I'm a bit surprised to see this issue with RTX GPUs. Can you please test if you can start Blender 2.92 normally?
Still crashes with alpha 2.92 build.
Here's the crash dump: b291_crash_bug.crash.txt
And here's my system info: b292-system-info.txt
@xard Could you please check if updating the graphics driver to the most recent version makes any difference (460.89 for desktop ).
@xard Were you able to check if an updated graphics driver makes a difference?
Not yet as the 450.80.02 is latest stable Linux driver Nvidia has. The absolutely latest short release I have available is 455.38 but it's only a feature update release and I'd need to do full system backups before testing that as I have bad experiences with Nvidia driver updates from the past.
Added subscriber: @EAW
tried with new nvidia driver : 460.32.03
ubuntu 5.4.0-60-generic x86_64 x86_64 GNU/Linux
with blender 2.91, without the workaround
system-info-2.txt
blender-bug-#83375.crash.txt
blender-bug-#83375.blend
Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'
Thank you for the files, the issue appears to be quite consistently with the
GPU_texture_mipmap_mode
like in #84438. It seems to be the same underlying issue, but I can't verify this since I'm still unable to reproduce this on my systems.Closed as duplicate of #84438