Drivers not updating for nodes in node groups when created through python until dependencies manually updated #83497
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Reference: blender/blender#83497
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 457.30
Blender Version
Broken: version: 2.91.0, branch: master, commit date: 2020-11-25 08:34, hash:
0f45cab862
Short description of error
So it seems that drivers don't update in node groups made with python until you update the dependencies manually. Drivers created on nodes with python on the material level work just fine without manual dependency updates.
What I have tried to circumvent the issue that have not worked:
1: Updating depsgraph
2: Changing node values after creating drivers (in code)
Exact steps for others to reproduce the error
#83497.blend
In 3D view side panel click on Toggle Me button
Driven value of node should update. If node is created in material node tree itself it works as expected.
Added subscriber: @razed
Added subscriber: @iss
Changed status from 'Needs Triage' to: 'Needs User Info'
I can't see "toggle me" property. Where it should be exactly?
@iss Oh, sorry. It should be contained within the N panel ui that the script creates. I was going to make it just a search command but then the property wouldnt be accessible without going into the data in the outliner :)
Changed status from 'Needs User Info' to: 'Confirmed'
This issue was referenced by
c26f46cb95
Changed status from 'Confirmed' to: 'Resolved'