Split Kernel Error: failed to load kernel_path_init #83734

Closed
opened 2020-12-13 18:46:53 +01:00 by Hannah Ümit · 24 comments

System Information
Operating system: W10 pro latest update
Graphics card: RX480 8G, 20.2.2 driver version

Blender Version
Broken: blender-2.92.0-4797c13e8f3a-windows64
Worked: 2.83.10
Worked: 2.91

Split Kernel Error: failed to load kernel_path_init when entering rendered view

Exact steps for others to reproduce the error
Start up Blender, turn on OpenCL through settings, turn on GPU when rendering with cycles
Cycles doesn't load and gives the prompt: Split Kernel Error: failed to load kernel_path_init when entering rendered view
Blender freezes, buttons are clickable but you cannot change render views, then windows tells that blender.exe is not responding and asks if you want to close it.

System console results:

blender-2.83.10

Read prefs: C:\Users\Hannah\AppData\Roaming\Blender Foundation\Blender\2.83\config\userpref.blend
found bundled python: E:\Blender\BUG\blender-2.83.10-windows64\2.83\python
Cycles: compiling OpenCL program split_subsurface_scatter...
Cycles: compiling OpenCL program split_direct_lighting...
Cycles: compiling OpenCL program split_indirect_background...
Kernel compilation of split_subsurface_scatter finished in 2.56s.
Cycles: compiling OpenCL program split_do_volume...
Kernel compilation of split_direct_lighting finished in 2.50s.
Cycles: compiling OpenCL program split_shader_eval...
Kernel compilation of split_indirect_background finished in 2.53s.
Cycles: compiling OpenCL program split_lamp_emission...
Kernel compilation of split_do_volume finished in 2.40s.
Cycles: compiling OpenCL program split_holdout_emission_blurring_pathtermination_ao...
Kernel compilation of split_lamp_emission finished in 2.40s.
Cycles: compiling OpenCL program split_shadow_blocked_dl...
Kernel compilation of split_shader_eval finished in 2.42s.
Cycles: compiling OpenCL program split_shadow_blocked_ao...
Kernel compilation of split_shadow_blocked_dl finished in 3.07s.
Cycles: compiling OpenCL program base...
Kernel compilation of split_holdout_emission_blurring_pathtermination_ao finished in 3.19s.
Cycles: compiling OpenCL program split_bundle...
Kernel compilation of base finished in 2.00s.
Cycles: compiling OpenCL program background...
Kernel compilation of split_shadow_blocked_ao finished in 3.01s.
Kernel compilation of split_bundle finished in 7.82s.
Kernel compilation of background finished in 25.10s.
Cycles: compiling OpenCL program split_subsurface_scatter...
Cycles: compiling OpenCL program split_direct_lighting...
Cycles: compiling OpenCL program split_indirect_background...
Kernel compilation of split_direct_lighting finished in 32.22s.
Cycles: compiling OpenCL program split_shader_eval...
Kernel compilation of split_subsurface_scatter finished in 49.09s.
Cycles: compiling OpenCL program split_lamp_emission...
Kernel compilation of split_indirect_background finished in 26.08s.
Cycles: compiling OpenCL program split_holdout_emission_blurring_pathtermination_ao...
Kernel compilation of split_shader_eval finished in 25.51s.
Cycles: compiling OpenCL program split_shadow_blocked_dl...
Kernel compilation of split_lamp_emission finished in 25.60s.
Cycles: compiling OpenCL program split_shadow_blocked_ao...
Kernel compilation of split_holdout_emission_blurring_pathtermination_ao finished in 27.60s.
Cycles: compiling OpenCL program split_bundle...
Kernel compilation of split_shadow_blocked_dl finished in 40.31s.
Kernel compilation of split_shadow_blocked_ao finished in 32.15s.
Kernel compilation of split_bundle finished in 12.05s.

blender-2.92.0-4797c13e8f3a-windows64

Read prefs: C:\Users\Hannah\AppData\Roaming\Blender Foundation\Blender\2.92\config\userpref.blend
Cycles: compiling OpenCL program split_shader_eval...
Cycles: compiling OpenCL program split_lamp_emission...
Split kernel error: failed to load kernel_path_init

blender-2.91


Read prefs: C:\Users\Hannah\AppData\Roaming\Blender Foundation\Blender\2.91\config\userpref.blend
found bundled python: E:\Blender\BUG\blender-2.91.0-windows64\2.91\python
**System Information** Operating system: W10 pro latest update Graphics card: RX480 8G, 20.2.2 driver version **Blender Version** Broken: blender-2.92.0-4797c13e8f3a-windows64 Worked: 2.83.10 Worked: 2.91 **Split Kernel Error: failed to load kernel_path_init when entering rendered view** **Exact steps for others to reproduce the error** Start up Blender, turn on OpenCL through settings, turn on GPU when rendering with cycles Cycles doesn't load and gives the prompt: Split Kernel Error: failed to load kernel_path_init when entering rendered view Blender freezes, buttons are clickable but you cannot change render views, then windows tells that blender.exe is not responding and asks if you want to close it. System console results: blender-2.83.10 ``` Read prefs: C:\Users\Hannah\AppData\Roaming\Blender Foundation\Blender\2.83\config\userpref.blend found bundled python: E:\Blender\BUG\blender-2.83.10-windows64\2.83\python Cycles: compiling OpenCL program split_subsurface_scatter... Cycles: compiling OpenCL program split_direct_lighting... Cycles: compiling OpenCL program split_indirect_background... Kernel compilation of split_subsurface_scatter finished in 2.56s. Cycles: compiling OpenCL program split_do_volume... Kernel compilation of split_direct_lighting finished in 2.50s. Cycles: compiling OpenCL program split_shader_eval... Kernel compilation of split_indirect_background finished in 2.53s. Cycles: compiling OpenCL program split_lamp_emission... Kernel compilation of split_do_volume finished in 2.40s. Cycles: compiling OpenCL program split_holdout_emission_blurring_pathtermination_ao... Kernel compilation of split_lamp_emission finished in 2.40s. Cycles: compiling OpenCL program split_shadow_blocked_dl... Kernel compilation of split_shader_eval finished in 2.42s. Cycles: compiling OpenCL program split_shadow_blocked_ao... Kernel compilation of split_shadow_blocked_dl finished in 3.07s. Cycles: compiling OpenCL program base... Kernel compilation of split_holdout_emission_blurring_pathtermination_ao finished in 3.19s. Cycles: compiling OpenCL program split_bundle... Kernel compilation of base finished in 2.00s. Cycles: compiling OpenCL program background... Kernel compilation of split_shadow_blocked_ao finished in 3.01s. Kernel compilation of split_bundle finished in 7.82s. Kernel compilation of background finished in 25.10s. Cycles: compiling OpenCL program split_subsurface_scatter... Cycles: compiling OpenCL program split_direct_lighting... Cycles: compiling OpenCL program split_indirect_background... Kernel compilation of split_direct_lighting finished in 32.22s. Cycles: compiling OpenCL program split_shader_eval... Kernel compilation of split_subsurface_scatter finished in 49.09s. Cycles: compiling OpenCL program split_lamp_emission... Kernel compilation of split_indirect_background finished in 26.08s. Cycles: compiling OpenCL program split_holdout_emission_blurring_pathtermination_ao... Kernel compilation of split_shader_eval finished in 25.51s. Cycles: compiling OpenCL program split_shadow_blocked_dl... Kernel compilation of split_lamp_emission finished in 25.60s. Cycles: compiling OpenCL program split_shadow_blocked_ao... Kernel compilation of split_holdout_emission_blurring_pathtermination_ao finished in 27.60s. Cycles: compiling OpenCL program split_bundle... Kernel compilation of split_shadow_blocked_dl finished in 40.31s. Kernel compilation of split_shadow_blocked_ao finished in 32.15s. Kernel compilation of split_bundle finished in 12.05s. ``` blender-2.92.0-4797c13e8f3a-windows64 ``` Read prefs: C:\Users\Hannah\AppData\Roaming\Blender Foundation\Blender\2.92\config\userpref.blend Cycles: compiling OpenCL program split_shader_eval... Cycles: compiling OpenCL program split_lamp_emission... Split kernel error: failed to load kernel_path_init ``` blender-2.91 ``` Read prefs: C:\Users\Hannah\AppData\Roaming\Blender Foundation\Blender\2.91\config\userpref.blend found bundled python: E:\Blender\BUG\blender-2.91.0-windows64\2.91\python ```
Author

Added subscriber: @Hannah-Umit

Added subscriber: @Hannah-Umit
Author

blender-2.92.0-4797c13e8f3a-windows64 blender_debug_output.txt

blender-2.92.0-4797c13e8f3a-windows64 [blender_debug_output.txt](https://archive.blender.org/developer/F9507086/blender_debug_output.txt)

Added subscriber: @rjg

Added subscriber: @rjg

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

The OpenGL shader error looks very similar to #83272. Could you please install the graphics driver version 20.11.1 and check if this resolves the problem?

The OpenGL shader error looks very similar to #83272. Could you please install the graphics driver version 20.11.1 and check if this resolves the problem?
Author

In #83734#1074855, @rjg wrote:
This looks very similar to #83272. Could you please install the graphics driver version 20.11.1 and check if this resolves the problem?

blender_debug_output.txt

It did not solve the problem at all unfortunately on the 2.92 build listed above.

> In #83734#1074855, @rjg wrote: > This looks very similar to #83272. Could you please install the graphics driver version 20.11.1 and check if this resolves the problem? [blender_debug_output.txt](https://archive.blender.org/developer/F9508811/blender_debug_output.txt) It did not solve the problem at all unfortunately on the 2.92 build listed above.
Author

blender_debug_output.txt

It stopped working on 2.91 even after installing this driver.

[blender_debug_output.txt](https://archive.blender.org/developer/F9508826/blender_debug_output.txt) It stopped working on 2.91 even after installing this driver.

@Hannah-Umit Could you please save your system information through Help > Save System Info and upload the files, if this works on your system?

@Hannah-Umit Could you please save your system information through *Help > Save System Info* and upload the files, if this works on your system?
Author

system-info.txt Here is my system info file from a fresh 2.91 build.

[system-info.txt](https://archive.blender.org/developer/F9508862/system-info.txt) Here is my system info file from a fresh 2.91 build.

@Hannah-Umit Just to rule out a potential cause, could you make sure that C:\Users\Hannah\AppData\Roaming\Blender Foundation\Blender\2.91\cache\kernels is empty and if not delete the content.

@Hannah-Umit Just to rule out a potential cause, could you make sure that `C:\Users\Hannah\AppData\Roaming\Blender Foundation\Blender\2.91\cache\kernels` is empty and if not delete the content.
Author

In #83734#1075206, @rjg wrote:
@Hannah-Umit Just to rule out a potential cause, could you make sure that C:\Users\Hannah\AppData\Roaming\Blender Foundation\Blender\2.91\cache\kernels is empty and if not delete the content.

I tried that before, here is another attempt at doing it
blender_system_info.txt

blender_debug_output.txt

> In #83734#1075206, @rjg wrote: > @Hannah-Umit Just to rule out a potential cause, could you make sure that `C:\Users\Hannah\AppData\Roaming\Blender Foundation\Blender\2.91\cache\kernels` is empty and if not delete the content. I tried that before, here is another attempt at doing it [blender_system_info.txt](https://archive.blender.org/developer/F9508922/blender_system_info.txt) [blender_debug_output.txt](https://archive.blender.org/developer/F9508921/blender_debug_output.txt)

Apologies, I didn't know you've already checked this. I will try to look into this tomorrow. The GL_ARB_conservative_depth is listed as supported extension, so I'm not sure why this fails. This might be something the GPU devs have to take a closer look at.

This currently looks like two issues, one with OpenCL kernels and one with OpenGL shaders.

Apologies, I didn't know you've already checked this. I will try to look into this tomorrow. The `GL_ARB_conservative_depth` is listed as supported extension, so I'm not sure why this fails. This might be something the GPU devs have to take a closer look at. This currently looks like two issues, one with OpenCL kernels and one with OpenGL shaders.

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'

Users report similar issues in #83130. I couldn't find an obvious cause, the Render & Cycles module has to take this from here.

Users report similar issues in #83130. I couldn't find an obvious cause, the Render & Cycles module has to take this from here.
Author

blender.crash.txt

after clicking CTRL+C inside my system console I started to get a prompt on that it was compiling things.

blender-2.92.0-e09d0c0d077c-windows64

[blender.crash.txt](https://archive.blender.org/developer/F9516765/blender.crash.txt) after clicking CTRL+C inside my system console I started to get a prompt on that it was compiling things. blender-2.92.0-e09d0c0d077c-windows64
Author

By clicking CTRL+C it did somehow work on 2.91 though.

By clicking CTRL+C it did somehow work on 2.91 though.
Author

In #83734#1078383, @Hannah-Umit wrote:
blender.crash.txt

after clicking CTRL+C inside my system console I started to get a prompt on that it was compiling things.

blender-2.92.0-e09d0c0d077c-windows64

Read prefs: C:\Users\Hannah\AppData\Roaming\Blender Foundation\Blender\2.92\config\userpref.blend
Cycles: compiling OpenCL program split_subsurface_scatter...
Cycles: compiling OpenCL program split_direct_lighting...
Cycles: compiling OpenCL program split_indirect_background...
Kernel compilation of split_direct_lighting finished in 2.73s.
Kernel compilation of split_subsurface_scatter finished in 3.03s.
Cycles: compiling OpenCL program split_do_volume...
Cycles: compiling OpenCL program split_shader_eval...
Kernel compilation of split_indirect_background finished in 2.65s.
Cycles: compiling OpenCL program background...
Kernel compilation of split_do_volume finished in 2.44s.
Cycles: compiling OpenCL program base...
Kernel compilation of split_shader_eval finished in 2.39s.
Cycles: compiling OpenCL program split_lamp_emission...
Kernel compilation of base finished in 2.01s.
Cycles: compiling OpenCL program split_holdout_emission_blurring_pathtermination_ao...
Kernel compilation of split_lamp_emission finished in 2.34s.
Cycles: compiling OpenCL program split_shadow_blocked_dl...
Kernel compilation of split_holdout_emission_blurring_pathtermination_ao finished in 3.14s.
Cycles: compiling OpenCL program split_shadow_blocked_ao...
Kernel compilation of split_shadow_blocked_dl finished in 3.51s.
Cycles: compiling OpenCL program split_bundle...
Kernel compilation of split_shadow_blocked_ao finished in 3.52s.
Kernel compilation of split_bundle finished in 8.47s.
Kernel compilation of background finished in 78.74s.
Cycles: compiling OpenCL program split_subsurface_scatter...
Cycles: compiling OpenCL program split_direct_lighting...
Split kernel error: failed to load kernel_indirect_background
Cycles: compiling OpenCL program split_indirect_background...
Cycles: compiling OpenCL program split_direct_lighting...
Cycles: compiling OpenCL program split_bundle...
Cycles: compiling OpenCL program split_subsurface_scatter...
Kernel compilation of split_bundle finished in 15.83s.
Error   : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF88FE3DBAC
Module  : amdocl64.dll
Thread  : 00000850
Writing: D:\System\temp\blender.crash.txt

My system console results.

> In #83734#1078383, @Hannah-Umit wrote: > [blender.crash.txt](https://archive.blender.org/developer/F9516765/blender.crash.txt) > > after clicking CTRL+C inside my system console I started to get a prompt on that it was compiling things. > > blender-2.92.0-e09d0c0d077c-windows64 ``` Read prefs: C:\Users\Hannah\AppData\Roaming\Blender Foundation\Blender\2.92\config\userpref.blend Cycles: compiling OpenCL program split_subsurface_scatter... Cycles: compiling OpenCL program split_direct_lighting... Cycles: compiling OpenCL program split_indirect_background... Kernel compilation of split_direct_lighting finished in 2.73s. Kernel compilation of split_subsurface_scatter finished in 3.03s. Cycles: compiling OpenCL program split_do_volume... Cycles: compiling OpenCL program split_shader_eval... Kernel compilation of split_indirect_background finished in 2.65s. Cycles: compiling OpenCL program background... Kernel compilation of split_do_volume finished in 2.44s. Cycles: compiling OpenCL program base... Kernel compilation of split_shader_eval finished in 2.39s. Cycles: compiling OpenCL program split_lamp_emission... Kernel compilation of base finished in 2.01s. Cycles: compiling OpenCL program split_holdout_emission_blurring_pathtermination_ao... Kernel compilation of split_lamp_emission finished in 2.34s. Cycles: compiling OpenCL program split_shadow_blocked_dl... Kernel compilation of split_holdout_emission_blurring_pathtermination_ao finished in 3.14s. Cycles: compiling OpenCL program split_shadow_blocked_ao... Kernel compilation of split_shadow_blocked_dl finished in 3.51s. Cycles: compiling OpenCL program split_bundle... Kernel compilation of split_shadow_blocked_ao finished in 3.52s. Kernel compilation of split_bundle finished in 8.47s. Kernel compilation of background finished in 78.74s. Cycles: compiling OpenCL program split_subsurface_scatter... Cycles: compiling OpenCL program split_direct_lighting... Split kernel error: failed to load kernel_indirect_background Cycles: compiling OpenCL program split_indirect_background... Cycles: compiling OpenCL program split_direct_lighting... Cycles: compiling OpenCL program split_bundle... Cycles: compiling OpenCL program split_subsurface_scatter... Kernel compilation of split_bundle finished in 15.83s. Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF88FE3DBAC Module : amdocl64.dll Thread : 00000850 Writing: D:\System\temp\blender.crash.txt ``` My system console results.
Member

Added subscriber: @EAW

Added subscriber: @EAW
Member

In #83734#1075214, @rjg wrote:
Apologies, I didn't know you've already checked this. I will try to look into this tomorrow. The GL_ARB_conservative_depth is listed as supported extension, so I'm not sure why this fails. This might be something the GPU devs have to take a closer look at.

This currently looks like two issues, one with OpenCL kernels and one with OpenGL shaders.

FYI @rjg, although it says it supports that extension, it appears that it actually doesn’t.

See https:*community.amd.com/t5/opengl-vulkan/bug-report-quot-gl-arb-conservative-depth-quot-is-not-supported/td-p/237469 and https:*developer.blender.org/T83272#1066017

> In #83734#1075214, @rjg wrote: > Apologies, I didn't know you've already checked this. I will try to look into this tomorrow. The `GL_ARB_conservative_depth` is listed as supported extension, so I'm not sure why this fails. This might be something the GPU devs have to take a closer look at. > > This currently looks like two issues, one with OpenCL kernels and one with OpenGL shaders. FYI @rjg, although it says it supports that extension, it appears that it actually doesn’t. See https:*community.amd.com/t5/opengl-vulkan/bug-report-quot-gl-arb-conservative-depth-quot-is-not-supported/td-p/237469 and https:*developer.blender.org/T83272#1066017

Added subscriber: @Jeroen-Bakker

Added subscriber: @Jeroen-Bakker

@EAW You're right. It's strange though that this happens with a driver and graphics cards that seems to work for other people as far as I can tell.

@Jeroen-Bakker I might be missing something obvious here, but I was under the impression that this works properly with current graphics drivers. If this hardware still reports the extension incorrectly, then this would of course explain why the shader compilation fails. The split kernel issue seems to be a separate problem though.

@EAW You're right. It's strange though that this happens with a driver and graphics cards that seems to work for other people as far as I can tell. @Jeroen-Bakker I might be missing something obvious here, but I was under the impression that this works properly with current graphics drivers. If this hardware still reports the extension incorrectly, then this would of course explain why the shader compilation fails. The split kernel issue seems to be a separate problem though.

There are more people with the similar issues in #83130.

There are more people with the similar issues in #83130.

Closed as duplicate of #83130

Closed as duplicate of #83130

Closed as duplicate of #84461

Closed as duplicate of #84461
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Reference: blender/blender#83734
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