Proportional Editing in Mask mode only works with "G", not with slide_marker #84994
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Reference: blender/blender#84994
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System Information
Operating system: Linux-5.8.0-7630-generic-x86_64-with-debian-bullseye-sid 64 Bits
Graphics card: GeForce RTX 2070 with Max-Q Design/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 455.38
Blender Version
Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-01-22 18:30, hash:
aaa1d58054
Worked: never
Short description of error
Could be that this is more a design issue, but it feels very inconsitent to me and I cannot find a good reason for it.
When proportional editing is enabled in Mask mode, it only works when you use "g" or the move tool to actually grab the mask control point and move it, but when you use the left mouse button (= "slide_marker") it only moves the current CV, without proportional editing. I am not sure there should be a difference between "grab and move" and "slide_marker" when it comes to proportional editing.
With keymap set to right click select this is maybe less of an issue because you can right click and drag to tweak the curve (and thereby using proportional editing), but with the default of left click select there is only slide_marker available as a tweaking option, and that does not use proportional editing.
I suggest to have proportional editing during slide_marker as well.
@SeanKennedy what do you think about this?
Exact steps for others to reproduce the error
Open this file:
mask_drawing.blend
Use use left mouse button to slide any of the mask points. No falloff is in use.
Now try the same with "g". Proportional editing is in use.
Added subscribers: @SeanKennedy, @sebastian_k
Proportional Editin in Mask mode only works with "g", not with slide_markerto Proportional Editing in Mask mode only works with "G", not with slide_markerAdded subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
This is a bit on the feature request side.
Slide Marker
is not covered by the transform system [it is implemented "outside" of transform - which of course does not mean it cannot use the proportional edit tool setting].Will keep as design decision to make since on the user-facing side these two operations are so very close related.
Will also tag the Modeling module (since it touches transform system) - even though this is only "a bit" related.
I agree, if proportional editing button is turned on, it should work no matter how you move the mask point.
Added subscriber: @Sergey
From code perspective this is more of a feature request. From user perspective it can be seen as a design task (as in, description of how thing are expected to work from artists perspective).
From the code side it is either about porting the functionality of slide operator to the transform code (leaving slide operator to only handle cases which can not be handled by the transform system). Or, could be something up to the keymap to use transform with "Release Confirm" option.
Putting to a Long Term workboard, but unless someone steps in not sure this task can be handled within the typical time frame we plan for such kind of projects.
Added subscriber: @PratikPB2123
In 3.2.2 and later versions,
translate
operation is executed when left-click event is detected away frommask point
. so proportional editing works in newer version.but clicking exactly over mask point still calls
slide_point
and proportional doesn't work in this case.