Vertex painting not visible in object mode in vertex viewport shading #85611

Closed
opened 2021-02-13 18:09:35 +01:00 by Sylwia Ptasinska · 8 comments

System Information
Operating system: Manjaro Linux Kernel 5.10.15-1, KDE Plasma 5.20.5
Graphics card: XFX AMD RX 570

Blender Version
Broken: 2.93.0 Alpha, dae445d94a, master, 2021-02-13 (I compile everyday and it looks like every version is broken)
Worked: 2.91.2

Bug: Vertex colors are not visible in object mode while viewport shading options are set to "vertex" and lightning to "flat".

Steps to reproduce: create cube mesh, move to vertex painting mode, "set vertex color"vertex_painting_viewport_shadow_bug.blend, move to object mode, change lightning to "flat" and colors to "vertex".

**System Information** Operating system: Manjaro Linux Kernel 5.10.15-1, KDE Plasma 5.20.5 Graphics card: XFX AMD RX 570 **Blender Version** Broken: 2.93.0 Alpha, dae445d94a7a, master, 2021-02-13 (I compile everyday and it looks like every version is broken) Worked: 2.91.2 Bug: Vertex colors are not visible in object mode while viewport shading options are set to "vertex" and lightning to "flat". Steps to reproduce: create cube mesh, move to vertex painting mode, "set vertex color"[vertex_painting_viewport_shadow_bug.blend](https://archive.blender.org/developer/F9797791/vertex_painting_viewport_shadow_bug.blend), move to object mode, change lightning to "flat" and colors to "vertex".

Added subscriber: @Eleuth

Added subscriber: @Eleuth
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Do you have Sculpt Vertex Colors enabled in the User Preferences Experimental Features?

Do you have `Sculpt Vertex Colors` enabled in the User Preferences Experimental Features?

Yes, I do (I always turn everything on).

Yes, I do (I always turn everything on).
Member

Added subscriber: @PabloDobarro

Added subscriber: @PabloDobarro
Member

Then this is the same as #83891 (Vertex Colors not displayed in object/edit/sculpt mode (if Sculpt Vertex Colors are enabled from Experimental)).
This is not considered a bug:

In #83891#1098395, @PabloDobarro wrote:
When Sculpt Vertex Colors are enabled, they are used as the default data for rendering colors in the viewport, so regular vertex colors are ignored. The idea of that is to prepare vertex paint to handle any kind of data (not necessary colors), so it does not make sense to render the data that mode edits as color by default.

Afraid we have to close, feel free to comment again in #83891 if issues persist.

Then this is the same as #83891 (Vertex Colors not displayed in object/edit/sculpt mode (if Sculpt Vertex Colors are enabled from Experimental)). This is not considered a bug: > In #83891#1098395, @PabloDobarro wrote: > When Sculpt Vertex Colors are enabled, they are used as the default data for rendering colors in the viewport, so regular vertex colors are ignored. The idea of that is to prepare vertex paint to handle any kind of data (not necessary colors), so it does not make sense to render the data that mode edits as color by default. Afraid we have to close, feel free to comment again in #83891 if issues persist.
Member

Closed as duplicate of #83891

Closed as duplicate of #83891
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#85611
No description provided.