Lack of workspace font size update when the window came from a monitor with a different scale #85706

Closed
opened 2021-02-16 17:57:54 +01:00 by Germano Cavalcante · 15 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits

Blender Version
Broken: version: 2.92.0 Beta, branch: master, commit date: 2021-02-10 21:35, hash: 2d252b6d26
Worked: ?

Short description of error
When moving a window from one monitor to another with a different scale, while the current workspace is updated correctly, if you change to another workspace you will see that the font size remains the same as the previous monitor.
Image added for comparison:
Layout status after moving the window to the other monitor (ok):
Resize1.png

Layout status after switching to the "Animation" workspace:
Resize2.png

As shown above, there are layout issues as this window is drawing the text in a font size that is really meant for that other window.
Moving your mouse into each area will properly draw each one in the expected font size:
Resize3.png

Exact steps for others to reproduce the error

  • Open blender (factory settings) on any monitor with normal 100% scaling.
  • Select "New Window" from the "Window" menu
  • drag the resulting window to a different monitor that has increased scale (in this example 125%)
  • Switch to the "Animation" workspace.
**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits **Blender Version** Broken: version: 2.92.0 Beta, branch: master, commit date: 2021-02-10 21:35, hash: `2d252b6d26` Worked: ? **Short description of error** When moving a window from one monitor to another with a different scale, while the current workspace is updated correctly, if you change to another workspace you will see that the font size remains the same as the previous monitor. Image added for comparison: Layout status after moving the window to the other monitor (ok): ![Resize1.png](https://archive.blender.org/developer/F9808765/Resize1.png) Layout status after switching to the "Animation" workspace: ![Resize2.png](https://archive.blender.org/developer/F9808772/Resize2.png) As shown above, there are layout issues as this window is drawing the text in a font size that is really meant for that other window. Moving your mouse into each area will properly draw each one in the expected font size: ![Resize3.png](https://archive.blender.org/developer/F9808777/Resize3.png) **Exact steps for others to reproduce the error** - Open blender (factory settings) on any monitor with normal 100% scaling. - Select "New Window" from the "Window" menu - drag the resulting window to a different monitor that has **increased scale** (in this example 125%) - Switch to the "Animation" workspace.
Author
Member

Added subscriber: @mano-wii

Added subscriber: @mano-wii

#94278 was marked as duplicate of this issue

#94278 was marked as duplicate of this issue

#89908 was marked as duplicate of this issue

#89908 was marked as duplicate of this issue

#87305 was marked as duplicate of this issue

#87305 was marked as duplicate of this issue

#85582 was marked as duplicate of this issue

#85582 was marked as duplicate of this issue
Author
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Author
Member

Added subscribers: @Diogo_Valadares, @Harley

Added subscribers: @Diogo_Valadares, @Harley
Member

I am no longer able to recreate this behavior on current master (2.93 Alpha). Can't think of anything that explicitly fixed it though. But without being able to recreate it is hard to test for a solution.

I am no longer able to recreate this behavior on current master (2.93 Alpha). Can't think of anything that explicitly fixed it though. But without being able to recreate it is hard to test for a solution.
Author
Member

Added subscriber: @MarcOwaR1985

Added subscriber: @MarcOwaR1985
Member

Added subscribers: @Cenda, @lichtwerk

Added subscribers: @Cenda, @lichtwerk

Added subscribers: @EMGhoulguy, @iss

Added subscribers: @EMGhoulguy, @iss

Removed subscriber: @MarcOwaR1985

Removed subscriber: @MarcOwaR1985
Member

I have updated D10483: Fix #85706: wm_window_make_drawable update DPI which fixes #87305 (Glitching UI), #89908 (UI scale is changing after mouse is over), #94278 (Top bar disappears while using two windows).

I have updated [D10483: Fix #85706: wm_window_make_drawable update DPI](https://archive.blender.org/developer/D10483) which fixes #87305 (Glitching UI), #89908 (UI scale is changing after mouse is over), #94278 (Top bar disappears while using two windows).

This issue was referenced by a311fa96aa

This issue was referenced by a311fa96aa428b611bc07c4d7f8a002dd3e6b462
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Harley Acheson self-assigned this 2022-01-12 19:39:04 +01:00
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Reference: blender/blender#85706
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