Full copy of scene doesn't behave as expected with shaders (maybe among other things) #85916
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Unbreak Now!
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Reference: blender/blender#85916
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System Information
Operating system: MacOS 11.2 & WIN10
Graphics card: AMD Radeon Pro 5500M 8 GB & Quadro 1100
Blender Version
Broken: 2.92 & 2.93
Worked: 2.83.10
Short description of error
Doing a Full Copy of a scene
And changing an object's shader (for example) in the new scene, doesn't behave as expected (the shader is changed in both the original and the copied scene).
Exact steps for others to reproduce the error
. Use startup scene.
. Go in Shading Layout.
. Do a full copy of the scene.
. Change Cube object shader to Emission Shader.
. Switch back to original Scene. The Shader has changed there too!
In 2.92 & 2.93:
2.93.mp4
How it should behave (2.83):
2.83.mp4
Thanks!!
Added subscriber: @Pyer
Full copy of scene doesn't act as expected with shaders (maybe among other things)to Full copy of scene doesn't behave as expected with shaders (maybe among other things)Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Needs User Info'
Do you have this turned OFF (seems like this is now respected -- will dig up which commit did this)?
AAhhhhh! Yes it was off (like in 2.83) and turning it ON makes everything work as expected!
Thanks so much @lichtwerk!
Changed status from 'Needs User Info' to: 'Archived'
Intentional change in
eee35ebdfb
btw.Will close, thx reporting anyways!