Material not updated in Cycles viewport render when made single user (while rendering with OptiX?) #85926
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Reference: blender/blender#85926
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System Information:
Operating system: Windows 10
Graphics card: Nvidia Geforce RTX 2080Ti
Blender Version:
Broken: Blender 2.93.0-420f538fadfd-windows64
Worked: Blender-2.92.0rc-windows64
Short description of error:
Material not updated in viewport render of Cycles when made a single user (while rendering with OptiX?)
Exact steps for others to reproduce the error:
Shift + D
and move it).Material Properties
tab in theProperties
window and click on theMake single user
button.Here is a screen recording of the issue.
material bug.mp4
Added subscriber: @Hyesung
Material not updated in viewport render.to Material not updated in Cycles viewport render.Added subscriber: @Alaska
Changed status from 'Needs Triage' to: 'Confirmed'
I just wanted to add, that upon further investigation this issue only seems to affect OptiX for me. CUDA and CPU rendering seem to be un-affected.
System Information:
Operating system: Linux-5.10.0-3-amd64-x86_64-with-glibc2.31 64 Bits
Graphics card: GeForce RTX 3070 460.39
Note: Something similar was reported in #85795 (cycles: after changing active camera during viewport rendering, the renderer must be restarted for material changes to take effect.)
However, I personally wasn't able to reproduce it with the file they provided.
Material not updated in Cycles viewport render.to Material not updated in Cycles viewport render when made single user (while rendering with OptiX?)Added subscriber: @kevindietrich
CC @kevindietrich I believe this may be related to
bbe6d44928
Not 100% sure.This issue was referenced by
72370b92be
Changed status from 'Confirmed' to: 'Resolved'