EEVEE SSR Refraction Depth regression #86448
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Reference: blender/blender#86448
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System Information
Linux Mint 20.1 Cinnamon 64-bit
3400G (iGPU)
Blender Version
Broken: 2.93.0 Alpha,
d25ab68cf4
, and53b82efed6
Worked: 2.92.0 Release, and 2.93.0 Alpha
e4a55b46c4
Short description of error
Refraction Depth > 0 no longer seems possible, unless using high levels of roughness.
Refraction Depth = 0 still provides an almost identical result.
In case helpful, regression seems to have appeared in the last few days (recent EEVEE refactoring?).
Exact steps for others to reproduce the error
Open the following .blend file in both 2.92.0 Release and recent 2.93.0 Alpha and compare results.
EEVEE SSR Refraction Depth regression.blend
2.92.0
2.93.0
Forgot to say...
Thank you @fclem, Your coding skills are greatly admired and appreciated.
Added subscriber: @david_black
Added subscriber: @fclem
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
I get something if I come closer
But starts to vanishes from further away
@fclem: this cant be right, right?
Added subscriber: @emilian
This issue was referenced by
4cd9a1164b
Changed status from 'Confirmed' to: 'Resolved'
2021-03-17 update:
Was fixed in 2.93 Alpha
1f8d27a191
, regressed again inbe51d671b5
, andde06cb8559
Try either the above .blend or the following...
EEVEE SSR Refraction Depth regression test 2.blend
As per @lichtwerk findings (thank you for your tests and feedback!), try zooming in and out using the mouse wheel. Changing camera focal length (FL) also highlights the issue.
Camera FL 25mm
Camera FL 50mm
Camera FL 75mm
Camera FL 150mm
Thank you.
Changed status from 'Resolved' to: 'Confirmed'
Changed status from 'Confirmed' to: 'Resolved'
Changed status from 'Resolved' to: 'Confirmed'
Added subscriber: @brandilmiller2021
@brandilmiller2021 : DONT change the status here.
This issue was referenced by
b1150fa1f5
Changed status from 'Confirmed' to: 'Resolved'