Unpredictable Library Override Collection Behavior on Updating/Relocating a Linked Library #86883
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Reference: blender/blender#86883
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System Information
Operating system: Linux-5.4.0-67-generic-x86_64-with-debian-bullseye-sid 64 Bits
Graphics card: GeForce GTX 1070 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 460.39
Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash:
02948a2cab
Worked: NA
Short description of error
Upon updating an asset (either through the Outliner "Relocate" operator or exchanging the source file), any Library Override collection with simple hierarchical changes (new nested collections, new objects, changed names) will fail to replicate the structure of the source collection and show a variety of unpredictable outcomes; e.g. duplicate collections, duplicate objects, missing collections, missing objects, missing override pointers, etc.
Exact steps for others to reproduce the error
Extract attached .blend file
suzanne_local_override.zip
I also noticed that local constraints on Pose Bones are built before new constraints that may have been added to the source Armature;
In my experience, local constraints should always be added after the armature's "internal" constraints.
I'm assuming this is the designated way to update assets. Are library overrides not meant to be viable in this way?
In production, we usually start with "crude" character rigs for the layout department and update them to be more detailed over the course of the film, creating many more collections and objects. Updates like this should be supported by Library Overrides without rebuilding the whole shot from scratch; especially when layout artists/animators already created complex constraints/interactions between assets that need to be carried over.
Added subscriber: @Plyro
Unpredictable Local Override Collection Behavior on Updating/Relocating a Linked Libraryto Unpredictable Library Override Collection Behavior on Updating/Relocating a Linked LibraryAdded subscriber: @mano-wii
Changed status from 'Needs Triage' to: 'Confirmed'
Thanks for the report, I can confirm.
You have to reload the
//CHR-suz_v002.blend
lib for an complete relocation (apparently).The console did not show anything abnormal, so I am confirming the bug.
Added subscriber: @mont29
Hrmm, this should likely use auto-resync as well... more like a todo than a bug though, this workflow has not really been tested yet.
This issue was referenced by
5225e459da
Changed status from 'Confirmed' to: 'Resolved'