Viewport Shading empty when using AMD eGPU #87176

Closed
opened 2021-04-03 20:15:00 +02:00 by Piipperi · 15 comments

System Information
Operating system: macOS 11.2.3
Graphics card: AMD RX 5700 XT

Blender Version
Broken: 2.92 (downloaded from Steam)
Worked: I don't know

Short description of error
Viewport appears empty in Shading mode when I'm using my eGPU. With my Intel Iris iGPU, the Viewport Shading mode appears normal.

Exact steps for others to reproduce the error
Nebula.blend

  1. Locate your Blender.app and right click it, choose "Get Info".
  2. Make sure "Prefer External GPU" is deselected from the Blender.app info screen.
  3. Load up Blender and the file I've attached. Turn on Shading Viewport.
  4. You should see white particles. Good. Now close Blender.
  5. Go back to the Blender.app info screen, now enable Prefer External GPU.
  6. Do step 3. again, except this time you might notice that you see nothing in Viewport.
    Congrats, you've now reproduced the bug (hopefully). I'm hoping this bug gets fixed soon as my iGPU is pretty much equal to a potato, so I have to use my eGPU so I could actually work with stuff.
**System Information** Operating system: macOS 11.2.3 Graphics card: AMD RX 5700 XT **Blender Version** Broken: 2.92 (downloaded from Steam) Worked: I don't know **Short description of error** Viewport appears empty in Shading mode when I'm using my eGPU. With my Intel Iris iGPU, the Viewport Shading mode appears normal. **Exact steps for others to reproduce the error** [Nebula.blend](https://archive.blender.org/developer/F9919113/Nebula.blend) 1. Locate your Blender.app and right click it, choose "Get Info". 2. Make sure "Prefer External GPU" is deselected from the Blender.app info screen. 3. Load up Blender and the file I've attached. Turn on Shading Viewport. 4. You should see white particles. Good. Now close Blender. 5. Go back to the Blender.app info screen, now enable Prefer External GPU. 6. Do step 3. again, except this time you might notice that you see nothing in Viewport. Congrats, you've now reproduced the bug (hopefully). I'm hoping this bug gets fixed soon as my iGPU is pretty much equal to a potato, so I have to use my eGPU so I could actually work with stuff.
Author

Added subscriber: @Piipperi

Added subscriber: @Piipperi
Author

I should probably note that this issue seems to only happen with that project, if I open a new project and go to Viewport Shading, the default cube does appear like expected.

I should probably note that this issue seems to only happen with that project, if I open a new project and go to Viewport Shading, the default cube does appear like expected.
Author

Removed subscriber: @Piipperi

Removed subscriber: @Piipperi
Author

Added subscriber: @Piipperi

Added subscriber: @Piipperi
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Hi, thanks for the report. Can not reproduce here on 2.92 (neither on current master)
Can you still reproduce on [recent blender releases ]] or [ https:*builder.blender.org/download/daily | daily builds ?

Operating system : Windows-10-10.0.19043-SP0 64 Bits
Graphics card : AMD Radeon(TM) 535 ATI Technologies .
Graphics card : Intel(R) UHD Graphics 620 Intel 4.5.0 - Build 26.20.100.7323
Hi, thanks for the report. Can not reproduce here on 2.92 (neither on current master) Can you still reproduce on [recent blender releases ]] or [[ https:*builder.blender.org/download/daily | daily builds ](https:*www.blender.org/download/releases/3-0/)? ```System Information Operating system : Windows-10-10.0.19043-SP0 64 Bits Graphics card : AMD Radeon(TM) 535 ATI Technologies . Graphics card : Intel(R) UHD Graphics 620 Intel 4.5.0 - Build 26.20.100.7323 ```
Author

I checked the daily builds and the latest one on Steam. The issue still persists.

Also, it appears you're using Windows 10. This seems to only happen on macOS, and possibly only on Navi 10 GPUs.

I checked the daily builds and the latest one on Steam. The issue still persists. Also, it appears you're using Windows 10. This seems to only happen on macOS, and possibly only on Navi 10 GPUs.
Member

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

@Piipperi , can you reproduce with High Quality Normals enabled?: {nav Render Properties > Performance > High Quality Normals}

(This may not help)

@Piipperi , can you reproduce with `High Quality Normals` enabled?: {nav Render Properties > Performance > High Quality Normals} (This may not help)
Member

Added subscriber: @ankitm

Added subscriber: @ankitm
Member

@ankitm hi, are you able to reproduce?

@ankitm hi, are you able to reproduce?
Member

Actually it's a long standing issue. see- #65873 (Eevee - no volume density textures when using Vega 64 external gpu on macOS Mojave)
Will close this as duplicate. Feel free to comment if there is misunderstanding. I will reopen the report in that case.
Thanks for the report.

Actually it's a long standing issue. see- #65873 (Eevee - no volume density textures when using Vega 64 external gpu on macOS Mojave) Will close this as duplicate. Feel free to comment if there is misunderstanding. I will reopen the report in that case. Thanks for the report.
Member

Closed as duplicate of #65873

Closed as duplicate of #65873
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Reference: blender/blender#87176
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