M2T video seeking is broken #87967
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Reference: blender/blender#87967
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System Information
Operating system: Linux-5.4.0-72-generic-x86_64-with-glibc2.27 64 Bits
Graphics card: GeForce GT 630/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.143
Blender Version
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-04-30 16:49, hash:
5e53504b3b
Worked: 2.93.0
Short description of error
M2T video seeking is broken
Exact steps for others to reproduce the error
footage.m2t
Added subscriber: @user1
Added subscriber: @filedescriptor
Changed status from 'Needs Triage' to: 'Needs User Info'
@user1 Users should only report a single issue per task. Could you please move the second issue to a new report? Thank you.
Could you please help understanding what you consider as 1. issue?
This would be one report. We try to keep each report to a single topic only since otherwise things will get too chaotic.
Added subscriber: @PratikPB2123
Not tested yet. But is this still an issue with recent 3.0.0 build (https://builder.blender.org/download/daily/)?
Added subscriber: @iss
This is usually caused by videos encoded with variable frame rate. Support for such videos isn't yet implemented, so this isn't a bug
Can not reproduce this issue, but there is some overhead that is beyond our control on FFmpeg side. This depends on encoding and it is possible that it would use 8GB RAM even if you set it to 6GB. Not sure what 100% of swap is in GB.
I think I can reproduce this issue with following file:
footage.m2t
Several issues with VSEto M2T video seeking is brokenChanged status from 'Needs User Info' to: 'Confirmed'
@user1 Forgot to mention, that proxies work, but if you want to use 25% size, you must enable it in VSE preview side panel (View > Proxy Render Size). Default is 100%
This issue was referenced by
e97a2c228e
This issue was referenced by
118946d195
Changed status from 'Confirmed' to: 'Resolved'