Persistent data: Particles/Hair don't render #88093

Closed
opened 2021-05-07 09:20:48 +02:00 by Markus · 10 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2070 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 462.31

Blender Version
Broken: version: 2.93.0 Beta, branch: master, commit date: 2021-05-05 16:40, hash: a1a9f8e6c3
Caused by 50782df425

Short description of error
With enabled "Persistent data" hair particles are rendered only in the first frame.
I tested it on two other computers (one with no graphics card, one with two GTX 980 - both are running Windows 8) and it worked as expected.
But it doesn't work on my computer whether it's being rendered on the GPU or the CPU.
I deleted the preference folder to start blender from scratch - same result.
Aditional info: the machine is running 32 GByte of RAM. Everything else works like a charm in Blender.
Edit: It does not work with Geometry Nodes as well.

Exact steps for others to reproduce the error
See the attached video and blender files. It's just a simple plane with an hair particle system. No physics, no animation.
persistent_data.blend
2021-05-07 06-48-31.mp4

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: GeForce RTX 2070 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 462.31 **Blender Version** Broken: version: 2.93.0 Beta, branch: master, commit date: 2021-05-05 16:40, hash: `a1a9f8e6c3` Caused by 50782df425 **Short description of error** With enabled "Persistent data" hair particles are rendered only in the first frame. I tested it on two other computers (one with no graphics card, one with two GTX 980 - both are running Windows 8) and it worked as expected. But it doesn't work on my computer whether it's being rendered on the GPU or the CPU. I deleted the preference folder to start blender from scratch - same result. Aditional info: the machine is running 32 GByte of RAM. Everything else works like a charm in Blender. Edit: It does not work with Geometry Nodes as well. **Exact steps for others to reproduce the error** See the attached video and blender files. It's just a simple plane with an hair particle system. No physics, no animation. [persistent_data.blend](https://archive.blender.org/developer/F10058257/persistent_data.blend) [2021-05-07 06-48-31.mp4](https://archive.blender.org/developer/F10058258/2021-05-07_06-48-31.mp4)
Author

Added subscriber: @Totalkaputt

Added subscriber: @Totalkaputt

#88203 was marked as duplicate of this issue

#88203 was marked as duplicate of this issue
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Can confirm.

Can confirm.
Author

Some update on this topic:

Persistent data seems to store the particle data after turning on "Hair Dynamics".
All Hair Dynamic settings are default btw.

See the attached video.
2021-05-07 15-21-32.mp4

Some update on this topic: Persistent data seems to store the particle data after turning on "Hair Dynamics". All Hair Dynamic settings are default btw. See the attached video. [2021-05-07 15-21-32.mp4](https://archive.blender.org/developer/F10059722/2021-05-07_15-21-32.mp4)

This issue was referenced by 0830458bcc

This issue was referenced by 0830458bcccd3df1c3e79016d68cd73b12e44e1f
Philipp Oeser changed title from Persistent data: Hair doesn't render to Persistent data: Particles/Hair don't render 2021-05-11 17:39:51 +02:00
Member

Added subscriber: @volto

Added subscriber: @volto

Bug still present in the 7th May build
image.png

Bug still present in the 7th May build ![image.png](https://archive.blender.org/developer/F10079229/image.png)

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Brecht Van Lommel self-assigned this 2021-05-11 22:55:35 +02:00
Thomas Dinges added this to the 2.93 LTS milestone 2023-02-07 18:46:14 +01:00
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Reference: blender/blender#88093
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