GP: Time offset and Armature modifier causes glitches #89433

Open
opened 2021-06-25 15:44:41 +02:00 by raylee · 14 comments

System Information
Operating system:WINDOWS10
Graphics card:GTX1060

Blender Version
Broken: 2.93LTS

Exact steps for others to reproduce the error

#89433.blend

  • Open file
  • Move selected bone to left until it hits constraint, and then a bit randomly

GP object will keep rotating in one direction and can be reset only by changing frame.
Same happens when scrubbing in negative frame range.

**System Information** Operating system:WINDOWS10 Graphics card:GTX1060 **Blender Version** Broken: 2.93LTS **Exact steps for others to reproduce the error** [#89433.blend](https://archive.blender.org/developer/F10216738/T89433.blend) - Open file - Move selected bone to left until it hits constraint, and then a bit randomly GP object will keep rotating in one direction and can be reset only by changing frame. Same happens when scrubbing in negative frame range.
Author

Added subscriber: @RayLee

Added subscriber: @RayLee
Author

I Can’t upload files to the website.

Please download it on the Google Disk
https://drive.google.com/file/d/1nKEJfYfWzF9yrh0kSh_lbErkSXKq4hNi/view?usp=sharing

I Can’t upload files to the website. Please download it on the Google Disk https://drive.google.com/file/d/1nKEJfYfWzF9yrh0kSh_lbErkSXKq4hNi/view?usp=sharing

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

I can reproduce the issue, but we require sample files to be simplified as much as possible. Please remove all objects that are not required to reproduce the bug.

I can reproduce the issue, but we require sample files to be simplified as much as possible. Please remove all objects that are not required to reproduce the bug.
Author

In #89433#1182721, @iss wrote:
I can reproduce the issue, but we require sample files to be simplified as much as possible. Please remove all objects that are not required to reproduce the bug.

In the file I uploaded, I deleted most of the stuff and kept it as simple as possible.

> In #89433#1182721, @iss wrote: > I can reproduce the issue, but we require sample files to be simplified as much as possible. Please remove all objects that are not required to reproduce the bug. In the file I uploaded, I deleted most of the stuff and kept it as simple as possible.

Added subscriber: @antoniov

Added subscriber: @antoniov

I did not looked at your file, but the Time modifier is a special one and not sure it's designed to work as expected with Drivers. I will take a look anyway.

Edit: Testing your file with the Time modifier only, it works. First, I would advice you to put always Time modifier the first on the stack. Also, I have seen your driver moves from 0 to 100, but the frames are from 1 to 50.

Review your file and look at the armature setup because it looks the problem is not in the TimeOffset.

I did not looked at your file, but the Time modifier is a special one and not sure it's designed to work as expected with Drivers. I will take a look anyway. Edit: Testing your file with the Time modifier only, it works. First, I would advice you to put always Time modifier the first on the stack. Also, I have seen your driver moves from 0 to 100, but the frames are from 1 to 50. Review your file and look at the armature setup because it looks the problem is not in the TimeOffset.
Author

In #89433#1182819, @antoniov wrote:
I did not looked at your file, but the Time modifier is a special one and not sure it's designed to work as expected with Drivers. I will take a look anyway.

Edit: Testing your file with the Time modifier only, it works. First, I would advice you to put always Time modifier the first on the stack. Also, I have seen your driver moves from 0 to 100, but the frames are from 1 to 50.

Review your file and look at the armature setup because it looks the problem is not in the TimeOffset.

I found the problem in your prompt, when the crayon frame 0 has no keyframe, and the drive manager Time modifier.Then GP has this strange phenomenon

Doesn’t seem to have anything to do with the modifier order

> In #89433#1182819, @antoniov wrote: > I did not looked at your file, but the Time modifier is a special one and not sure it's designed to work as expected with Drivers. I will take a look anyway. > > Edit: Testing your file with the Time modifier only, it works. First, I would advice you to put always Time modifier the first on the stack. Also, I have seen your driver moves from 0 to 100, but the frames are from 1 to 50. > > Review your file and look at the armature setup because it looks the problem is not in the TimeOffset. I found the problem in your prompt, when the crayon frame 0 has no keyframe, and the drive manager Time modifier.Then GP has this strange phenomenon Doesn’t seem to have anything to do with the modifier order

If you move to frame 0, it stands to reason that nothing is displayed. About order in the stack, really Time modifier is always evaluated first, but for better understanding of whats going on, it's better to put the first one in the stack, but it's not mandatory.

If you move to frame `0`, it stands to reason that nothing is displayed. About order in the stack, really Time modifier is always evaluated first, but for better understanding of whats going on, it's better to put the first one in the stack, but it's not mandatory.

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'

@iss I think we can close the report. It looks the problem was how the drived was done.

@iss I think we can close the report. It looks the problem was how the drived was done.

In #89433#1187943, @antoniov wrote:
@iss I think we can close the report. It looke dthe problem was how the drived was done.

I did not understand your comments, so I wanted to recheck. I understand now, that property range was incorrect, which is causing problems, but there is still issue, that such setup won't recover from such state.

untitled.png

I have simplified the file and will update this report

> In #89433#1187943, @antoniov wrote: > @iss I think we can close the report. It looke dthe problem was how the drived was done. I did not understand your comments, so I wanted to recheck. I understand now, that property range was incorrect, which is causing problems, but there is still issue, that such setup won't recover from such state. ![untitled.png](https://archive.blender.org/developer/F10216712/untitled.png) I have simplified the file and will update this report
Richard Antalik changed title from Greasenpencil Modifiers Unknown to GP: Time offset and Armature modifier causes glitches 2021-07-08 05:33:15 +02:00

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Philipp Oeser removed the
Interest
Grease Pencil
label 2023-02-09 15:19:26 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#89433
No description provided.