Curve based rig broken since 2.93 #89564
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Unbreak Now!
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Reference: blender/blender#89564
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System Information
Operating system: Windows-8.1-6.3.9600-SP0 64 Bits
Graphics card: GeForce GTX 960/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 368.39
Blender Version
Broken: version: 2.93.2 Release Candidate, branch: master, commit date: 2021-06-23 12:44, hash:
03d5c8b4ed
Worked: 2.92
Caused by
d851fc3ad6
Short description of error
Curve based rig broken, a few bones start "jumpin", when moving main bone (named "master") far from [0,0,0].
Exact steps for others to reproduce the error
Just move "master" bone in Z direction pasing 360 units, then move any "green" bone (soga_curva_cuelga_1... soga_curva_cuelga_3) and you'll see that bone start jumpin; this worked until 2.92 but since 2.93 it seems is broken now.
rope_broken_rig_moving_away_from_000.blend
Added subscriber: @hector.rojo.cg
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Confirmed, will check
Added subscriber: @ZedDB
Caused by
d851fc3ad6
@ZedDB : mind checking?
This issue was referenced by
654967b0e0
This issue was referenced by
a0bb6bb4d6
Changed status from 'Confirmed' to: 'Resolved'
Sadly this didn't make it into Blender 3.0.
It will be in the 3.1 release.