Stitch on polygon mode in the UV editor is broken in Blender 2.93 but works in Blender 2.92
#89861
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Reference: blender/blender#89861
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Operating system: Linuxmint 20.2 64 bits
Broken: Blender 2.93 has already the problem
Worked: Blender 2.92 worked fine
Caused by
9f3d41d4ee
Short description of error
In the UV editor Stitch doesn't work when we are in polygon mode.
There is a workaround: working in vertex mode (but polygon mode is needed because working in vertex mode is much more annoying for stitching as it starts to pick vertices of other islands too and stitch them)
Exact steps for others to reproduce the error
Open the file and right click over the selected UV polygons and select stitch. In Blender 2.92 the polygons will be stitched, in Blender 2.93 they will not stitch.
I have included the file and also 2 jpgs showing before and after stich in blender 2.92 showing that it worked there. I also tried Blender 3.00 from the buildbot and the problem continues too. So first version with the problem is Blender 2.93 and it continues in 3.00 too
Blend File:
mortero2.blend
We have these polygons to stitch:

And blender 2.93 is unable to do the stitching (the image is in 2.92):

Added subscriber: @bao2
This comment was removed by @bao2
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Can confirm, will check
Added subscribers: @sidd017, @ideasman42
Caused by
9f3d41d4ee
CC @sidd017
CC @ideasman42
Can reproduce, will check
@lichtwerk submitted a patch(D11935) for review.
This issue was referenced by
062764d5d0
This issue was referenced by
038345fa56
Changed status from 'Confirmed' to: 'Resolved'