Pinning data (mesh, curve, grease pencil, lattice, particle system) makes certain tabs/options disappear (vertex groups, shapekeys facemaps) #90039
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Reference: blender/blender#90039
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System Information
Operating system: Microsoft 10
Graphics card:GeForce GTX 10606GB
Blender Version
Broken: 2.93
Worked: don't know
in the properties editor, in object data properties, the pin toggle hides vertex groups and shapekeys
Exact steps for others to reproduce the error
Added subscriber: @feldlaufer-4
#102578 was marked as duplicate of this issue
#102009 was marked as duplicate of this issue
#98105 was marked as duplicate of this issue
#92034 was marked as duplicate of this issue
#91799 was marked as duplicate of this issue
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Confirmed, will check
Same is true for Face Maps.
When pinned, these panels look for an object in context (not a mesh) -- but when a mesh is pinned there is no object in context
Reason being:
3b6ee8cee7
there is nomesh.vertex_groups
)ob.active_shape_key
/ob.use_shape_key_edit_mode
/ob.show_only_shape_key
Also: even almost all operators acting on the stuff still visible atm. (
UV Maps
,Vertex Colors
,Attributes
, ...) are disfunctional (they are also polling for a context object rather than mesh).So in essence, the whole object data properties tab in the Properties Editor is disfunctional when a mesh is pinned.
There is an exception though: the operators acting on
Custom Split Normals
work well with pinned meshes as they queryED_mesh_context(C)
(rather thanED_object_context(C)
and then getting the mesh from there)So I assume this leaves us with following TODOs:
Vertex group
/Shapekey
/Face Maps
stuff available from mesh (rather than object)Changed status from 'Confirmed' to: 'Needs Developer To Reproduce'
Eh, totally forgot that this is not only about mesh, but instead vertex groups / shapekeys can be on lattices, curves, etc...
So not sure if it is really worth tweaking the API that much (it would sort of have to be duplicated to all of those types...)
Also
ED_mesh_context(C)
would not be enough, we'd need to haveED_curve_context(C),
ED_lattice_context(C)
etc as wellHm, I think this needs more thinking on my side and/or some input from module devs.
Added subscriber: @HooglyBoogly
Vertex Groups
I think the solution is to add a new API for vertex groups on meshes (without the object). It can work like the attribute API, so it can just take an ID and use the relevant functions like
BKE_id_defgroup_list_get
.We would need that for mesh, grease pencil, and lattices.
Others
poll
andexec
both need tweaksChanged status from 'Needs Developer To Reproduce' to: 'Confirmed'
Would assume this is a Known Issue for now.
toggle pin ID makes vertex groups and shapekeys tabs disappearto Pinning data (mesh, curve, grease pencil, lattice) makes certain tabs disappear (vertex groups, shapekeys facemaps)Added subscribers: @ssoo, @PratikPB2123
Added subscriber: @kursadk
Added subscribers: @Georgefly, @antoniov
Pinning data (mesh, curve, grease pencil, lattice) makes certain tabs disappear (vertex groups, shapekeys facemaps)to Pinning data (mesh, curve, grease pencil, lattice, particle system) makes certain tabs/options disappear (vertex groups, shapekeys facemaps)Added subscriber: @pseudoua
Added subscriber: @Kuboa