Align to Transform Orientation Axis Property Doesn't Work #90313
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Reference: blender/blender#90313
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System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.71
Blender Version
Broken: version: 2.93.0, branch: master, commit date: 2021-06-02 11:21, hash:
84da05a8b8
Short description of error
Changing the Axis property of Align to Transform Orientation does nothing. It should either determine which of the target axes the object's Z is aligned with or which of the object's axes is aligned with the target's Z.
Exact steps for others to reproduce the error
Added subscriber: @JonathanLampel-4
Added subscriber: @PratikPB2123
Added subscriber: @APEC
Just tested, it seems changing axis do nothing, only align by Z for any orientation.
Also changing Values do nothing, always resets to 0.
Orient_by_X_or_Y.mp4
Added subscribers: @mano-wii, @lichtwerk
Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
From first glance, it looks like
Orientation Axis
is not used here. (@mano-wii : correct me if I am wrong).If it is indeed unused, maybe we can hide it from the
Adjust Last Operation
panel?Changed status from 'Needs Developer To Reproduce' to: 'Confirmed'
Align
does not have its own operator. It is a "submode" of the generic transform operator.In the transform operator, the
Orientation Axis
is purposely kept visible as it is commonly used in other modes.Maybe we could use the
poll_property
callback to display properties depending on themode
.But this needs to be studied.
This issue was referenced by
4e1a1821e0
Changed status from 'Confirmed' to: 'Resolved'