Inconsistency on toggling triangulate option of Decimate modifier #90644

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opened 2021-08-13 06:44:12 +02:00 by Pratik Borhade · 9 comments
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: AMD Radeon(TM) 535 ATI Technologies Inc. 4.5.14831 Core Profile Context 21.5.2 27.20.21003.8013

Blender Version
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-08-11 22:57, hash: 48c8f9fc9a
Worked: 3.0.0 Alpha, branch: master , hash: ef5a362a5b
Caused by 2330cec2c6

Short description of error
Uncertainty in behavior with decimate modifier and triangulation. Switching triangulation back and forth sometimes lead to different wireframe overlay results.

Exact steps for others to reproduce the error

  • Open .blend file
  • Toggle triangulate option multiple times and observe the wireframe result

Test File:
#90644.blend

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: AMD Radeon(TM) 535 ATI Technologies Inc. 4.5.14831 Core Profile Context 21.5.2 27.20.21003.8013 **Blender Version** Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-08-11 22:57, hash: `48c8f9fc9a` Worked: 3.0.0 Alpha, branch: master , hash: `ef5a362a5b` Caused by 2330cec2c6 **Short description of error** Uncertainty in behavior with decimate modifier and triangulation. Switching triangulation back and forth sometimes lead to different wireframe overlay results. **Exact steps for others to reproduce the error** - Open .blend file - Toggle triangulate option multiple times and observe the wireframe result Test File: [#90644.blend](https://archive.blender.org/developer/F10279280/T90644.blend)
Author
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Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
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The issue described related to decimate modifier has been introduced recently somewhere between: ef5a362a5b - 7b0c8097a7.

Will bisect.

The issue described related to decimate modifier has been introduced recently somewhere between: `ef5a362a5b` - `7b0c8097a7`. Will bisect.
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Caused by 2330cec2c6

Caused by 2330cec2c6
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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Commit 399b6ec76c fixed the issue on master.

@lichtwerk , can you please check this?

Commit 399b6ec76c fixed the issue on master. @lichtwerk , can you please check this?
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Philipp Oeser self-assigned this 2021-08-13 10:07:18 +02:00
Member

This seems resolved for me as well.
This was 3.0 only (so nothing to backport to LTS), guess this should be closed as resolved then?
(feel free to reopen if this is a misunderstanding)

This seems resolved for me as well. This was 3.0 only (so nothing to backport to LTS), guess this should be closed as resolved then? (feel free to reopen if this is a misunderstanding)
Author
Member

guess this should be closed as resolved then?

Yes. I reported the issue after checking on the last daily build (where problem happens). But the early commit from Campbell fixed the issue.

Btw, report taken from: #90641 (Wireframe overlay doesn't work as expected (does not hide edges of coplanar faces))

>guess this should be closed as resolved then? Yes. I reported the issue after checking on the last daily build (where problem happens). But the early commit from Campbell fixed the issue. Btw, report taken from: #90641 (Wireframe overlay doesn't work as expected (does not hide edges of coplanar faces))
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Reference: blender/blender#90644
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