Gpu causing Z-clipping #90909

Closed
opened 2021-08-25 09:53:01 +02:00 by Michal · 5 comments

System Information
Operating system: Windows 10 Pro
Graphics card: Radeon 6700XT

Blender Version
Broken: 2.8, 2.9 even 3.0
Worked: Doesn't work on any version I have tried

GPU causes Z clipping on inactive/active meshes when Sculpt or Edit mode is enabled. Clipping is visible during Solid preview, Material preview but is gone in Render preview. Renders are without problem but it doesn't look right in viewport
I found few more people with 6700XT card having the same issue. Is this issue getting solved? Or is it problem that will require different GPU?

obrázok.png obrázok.png obrázok.png

**System Information** Operating system: Windows 10 Pro Graphics card: Radeon 6700XT **Blender Version** Broken: 2.8, 2.9 even 3.0 Worked: Doesn't work on any version I have tried GPU causes Z clipping on inactive/active meshes when Sculpt or Edit mode is enabled. Clipping is visible during Solid preview, Material preview but is gone in Render preview. Renders are without problem but it doesn't look right in viewport I found few more people with 6700XT card having the same issue. Is this issue getting solved? Or is it problem that will require different GPU? ![obrázok.png](https://archive.blender.org/developer/F10323058/obrázok.png) ![obrázok.png](https://archive.blender.org/developer/F10323063/obrázok.png) ![obrázok.png](https://archive.blender.org/developer/F10323071/obrázok.png)
Author

Added subscriber: @MikoCG

Added subscriber: @MikoCG
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Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

I think this is duplicate of #87927 (AMD Radeon 6700XT, 6800 XT & 6900 XT: Viewport Tearing Artifact in weight paint mode)

Does this happen with specific file or even a default file is enough to recreate the issue?

I found few more people with 6700XT

I will merge this in #87927, thanks for reporting the issue :)

Or is it problem that will require different GPU?

Guess other devices has no z-fighting issue

I think this is duplicate of #87927 (AMD Radeon 6700XT, 6800 XT & 6900 XT: Viewport Tearing Artifact in weight paint mode) Does this happen with specific file or even a default file is enough to recreate the issue? >I found few more people with 6700XT I will merge this in `#87927`, thanks for reporting the issue :) >Or is it problem that will require different GPU? Guess other devices has no z-fighting issue
Member

Closed as duplicate of #87927

Closed as duplicate of #87927
Author

Yes this happens even in default file. selected object is looking how it is supposed to look but not selected objects are making those clippings. Thank you for merging it. I hope it will be solved somehow

Yes this happens even in default file. selected object is looking how it is supposed to look but not selected objects are making those clippings. Thank you for merging it. I hope it will be solved somehow
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Reference: blender/blender#90909
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