Constant crash on startup. #91108
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Reference: blender/blender#91108
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System Information
Operating system: macOS-11.5.2-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 5700 XT OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.6.20
Blender Version
Broken: version: 3.0.0 Alpha, branch: cycles-x, commit date: 2021-09-01 5:20, hash:
50b5cbb484cd
IntelWorked: version: 3.0.0 Alpha, branch: cycles-x, commit date: 2021-08-30 14:00, hash:
60aebfceaa
IntelShort description of error
Crash at startup
blender.crash.txt
apple crash log.txt
Exact steps for others to reproduce the error
Install and start up blender hash:
50b5cbb484cd
. It will crash right away. Redownloaded, reinstalled and rebooted the system. --> Still crashing.Added subscriber: @Nurb2Kea
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Needs User Info'
Cant read much out of that crash log tbh.
Is this also an issue in master builds? Or just the cycles-x branch?
Nope,
blender-3.0.0-alpha+master.838b6ec48af6-darwin.x86_64-release works fine.
Just the -cycles branch I guess.
Mostly using the cycles branch and for compairison the master branch if there is a problem.
Changed status from 'Needs User Info' to: 'Archived'
Added subscriber: @Sergey
OK, thx getting back and having an eye on the branch.
Just raising awareness to @Sergey here, but in general we are not tracking bugs on feature branches on this bugtracker.
Thus will close.
Since when ??
The last 3 similar issues got solved right here. The last weeks !
And sure you do, or why was Brecht Van Lommel working to solve those problems with me?
So just forward this if you don't want to look after it. Easy as that.
That's the bugreport to fill and hasn't chaged for branches anytime. So don't fool me!
If not I will file the bug again with your comment/note attached.
Thanks
Added subscriber: @brecht
@Sergey, @brecht: feel free to reopen, I think a clear guideline on feature-branch-reports could help, asked in chat also https://blender.chat/channel/blender-triagers?msg=7FdSgHsvQC4KmcEM9 (happy to do the necessary steps if we are restrictive, also happy if we generally accept them, also happy to just ping an appropriate dev [but close report nonetheless])
Well,
let's see, what does that say to me :" May 19 2021, 1:37 PM"
Also it has to do with the buildbot like last weeks when it wasn't well implemented.
Now it's September and Sergey is nothing else doing than working on cycles-x as Brecht Van Lommel too.
If you follow their profile here.
Your quote here from Sergey is from May. They are fixing bugs via bugreport since the announcement and public experimental builds.
Otherwise wouldn't make sense to upload almost every day a new cycles-x build to test and report BUT not taking bugreports in consideration.
Am I wrong here?
I'm asking here because the last time a developer told me another funny story that wasn't right and closed another similar bugreport too. After one question of me, it was reopened and fixed the same day.
Simply it's just not starting up at all.
So just forward it to someone else.
Thanks in advance, again.
Added subscriber: @dfelinto
@Nurb2Kea thanks for your report, but I just cleared with Brecht and, as Philipp pointed out, they do not want users to report bugs here yet. And he has been actively closing those reports.
Sorry if this was not more clearly communicated.
We have never accepted bug reports for branches besides master and release as far as I know, regardless if that's
cycles-x
or some more obscure branch. I don't think it's practical for triagers to keep track of this.#90650 was fixed before I saw the bug report, so was closed as resolved, which I guess gave the wrong impression that we do accept such reports.
Thanks for the information.
Makes no sense to me but ...
I would file those reports instead of closing.
Anyways that's the last reports I saved from some more of me got solved this way.
https://developer.blender.org/T90517
https://developer.blender.org/T90418
https://developer.blender.org/T90650
Also the problem is that Pablo says in his weekly show, to file reports via blender (incl. branches) as well as on right click select where you even get less respose and to write directly to the developers.
Maybe you developers tell the users via Pablo or blender.org, where, when, what to report.
Wastes less time for the developers and the users to test & fill out those reports for nothing.
Thanks, nuff said!