Blender crash during opening a file #91249
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Reference: blender/blender#91249
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System Information
Operating system: Windows 10
Graphics card: RTX 2070
Blender Version
Broken:
7beb4a0e0a
Worked:
81978594a8
Short description of error
Opening one of my project files crashes the current nightly. The same file opens fine in the September 6th (and prior) builds.
The opening scene has multiple viewlayers. It seems like the crash in this scene happens if the scene is opened with the "Figure" viewlayer, but not the other ones in the same scene. However, this viewlayer is the major one that has a lot of objects.
Another issue could be all the Goemetry Nodes setups I have in these project files. It might be that there are some changes in the GN stuff that is causing it.
Exact steps for others to reproduce the error
I am unable to provide the file of an ongoing project and also this project entails about 100gb of files to fully construct this file because it has a lot of linked libraries in multiple scenes. Here are the crash logs info.
The crash log
7beb4a0e0a49-9_7_2021.txt
Added subscriber: @kursadk
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Needs User Info'
Thx for the report, but I am afraid this is going to be hard to debug "blindfolded".
Crash log says it is crashing in workbench drawing (but that alone is also not enough to track this down).
Please try to isolate problematic items (if this file still opens fine in other viewlayers, try removing stuff bit by bit until this does not crash anymore).
Thanks for looking into it. I filed this bug during a recent project. I already finished that project and I do not have the exact file version that was crashing Blender then. The current version of the file seems to open fine with the latest nightly, I guess it is safe to close this bug given I am not able to repeat those steps that were causing the crashes for various reasons.
Changed status from 'Needs User Info' to: 'Resolved'
OK, thx getting back! Will close then.