Geometry nodes: object disabled for render but used in geometry nodes not working #91604

Closed
opened 2021-09-22 15:09:09 +02:00 by yonghao lv · 19 comments

System Information
Operating system: Windows-10-10.0.22458-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2080 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.12

Blender Version
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-09-21 22:38, hash: 4d881d9dad
Worked: blender-3.0.0-alpha+cycles-x.8072ef2ae9f0

Short description of error
1632315980(1).png
it can normally render in viewport but not render in the final render.
I test it will an old computer using 750ti and old driver, it work

Exact steps for others to reproduce the error

  • Open .blend file
  • Render the scene ({key F12})

Test File:
test.blend

**System Information** Operating system: Windows-10-10.0.22458-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 2080 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.12 **Blender Version** Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-09-21 22:38, hash: `4d881d9dad` Worked: blender-3.0.0-alpha+cycles-x.`8072ef2ae9f0` **Short description of error** ![1632315980(1).png](https://archive.blender.org/developer/F10543056/1632315980_1_.png) it can normally render in viewport but not render in the final render. I test it will an old computer using 750ti and old driver, it work **Exact steps for others to reproduce the error** - Open .blend file - Render the scene ({key F12}) Test File: [test.blend](https://archive.blender.org/developer/F10544287/test.blend)
Author

Added subscriber: @1029910278

Added subscriber: @1029910278

Added subscriber: @brecht

Added subscriber: @brecht

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

Do you have a simple example .blend file to reproduce the issue? For example you could remove all the objects from your scene and replace them with a cube. I suspect it's related to denoising or tiling settings.

Is there any error printed in the console (Window > Toggle System Console)?

Do you have a simple example .blend file to reproduce the issue? For example you could remove all the objects from your scene and replace them with a cube. I suspect it's related to denoising or tiling settings. Is there any error printed in the console (Window > Toggle System Console)?
Author

No error showed in the console
here is the file without img. It use geo node to instance and display the box.
test.blend

No error showed in the console here is the file without img. It use geo node to instance and display the box. [test.blend](https://archive.blender.org/developer/F10544287/test.blend)

Added subscriber: @IlyasseL

Added subscriber: @IlyasseL

I had the same issue.
When yuou disable the new autotile feature it works.

I had the same issue. When yuou disable the new autotile feature it works.
Author

image.png
It seems to also a geo node problem.
this file use a join geo to collect all the object I want,
then use a align geo preset to place them.

The problem is

  1. join geo hide viewport/render, parent collection not hide, final render not show
  2. join geo not hid, parent collection hide, final render show
  3. parent collection disable, join geo not hide, final render show
  4. parent collection disable, join geo hide, final render not show
![image.png](https://archive.blender.org/developer/F10544353/image.png) It seems to also a geo node problem. this file use a join geo to collect all the object I want, then use a align geo preset to place them. The problem is 1. join geo hide viewport/render, parent collection not hide, final render not show 2. join geo not hid, parent collection hide, final render show 3. parent collection disable, join geo not hide, final render show 4. parent collection disable, join geo hide, final render not show

Nothing shows with Eevee either, this is not a Cycles problem as far as I can tell. There may also be a separate Cycles issue, but at least with this file I can't reproduce such a bug..

An object that is disabled for render and used in an Object Info geometry node does not seem to work. With for example a boolean modifier, such a disabled object does work, because the dependency graph pulls it in.

Nothing shows with Eevee either, this is not a Cycles problem as far as I can tell. There may also be a separate Cycles issue, but at least with this file I can't reproduce such a bug.. An object that is disabled for render and used in an Object Info geometry node does not seem to work. With for example a boolean modifier, such a disabled object does work, because the dependency graph pulls it in.
Brecht Van Lommel changed title from Cycles X didn't save pixel in the final render to Geometry nodes: object disabled for render but used in geometry nodes not working 2021-09-22 17:19:00 +02:00

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'

I'll consider this a potential geometry nodes team to be triaged by the developers in that module.

I'll consider this a potential geometry nodes team to be triaged by the developers in that module.
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

I have checked this again and this now seems to work (I havent hunted down the exact commit that fixed this though).

@1029910278 : could you check fresh 3.1 or 3.2 builds and confirm this is fixed for you, too?

I have checked this again and this now seems to work (I havent hunted down the exact commit that fixed this though). @1029910278 : could you check fresh 3.1 or 3.2 builds and confirm this is fixed for you, too?

Added subscriber: @ShpilbergS

Added subscriber: @ShpilbergS

Blender 3.1 same issue here

Blender 3.1 same issue here
Member

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
Member

Appears to be fixed between 2055ef107a - 452c78757f
Closing since we can not reproduce this (both EEVEE and Cycles)

Also- No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.

In #91604#1308428, @ShpilbergS wrote:
Blender 3.1 same issue here

@ShpilbergS hi, please open a new report. Issue you've found could be different than this.

Appears to be fixed between 2055ef107a - 452c78757f Closing since we can not reproduce this (both EEVEE and Cycles) Also- No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed. Thanks again for the report. If the problem persists please open a new report with the required information. > In #91604#1308428, @ShpilbergS wrote: > Blender 3.1 same issue here @ShpilbergS hi, please open a new report. Issue you've found could be different than this.
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Reference: blender/blender#91604
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