GeometryNodes: Attributes in shader not visible in Eevee #91616

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opened 2021-09-22 22:51:40 +02:00 by Cartesian Caramel · 12 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1060 3GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.71

Blender Version
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-09-21 14:39, hash: 84f98e28e3
Worked: (newest version of Blender that worked as expected)

Short description of error
When an attribute is used in the shader editor, it will render in Cycles but not Eevee. Possible Bug 2.PNG

Exact steps for others to reproduce the error
Have an attribute in a shader as a render output with the Eevee render engine enabled.

Possible Attribute Bug.blend

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: GeForce GTX 1060 3GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.71 **Blender Version** Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-09-21 14:39, hash: `84f98e28e3` Worked: (newest version of Blender that worked as expected) **Short description of error** When an attribute is used in the shader editor, it will render in Cycles but not Eevee. ![Possible Bug 2.PNG](https://archive.blender.org/developer/F10550160/Possible_Bug_2.PNG) **Exact steps for others to reproduce the error** Have an attribute in a shader as a render output with the Eevee render engine enabled. [Possible Attribute Bug.blend](https://archive.blender.org/developer/F10550168/Possible_Attribute_Bug.blend)

Added subscriber: @Bbbn19

Added subscriber: @Bbbn19

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

Added subscriber: @VladimirKunyansky

Added subscriber: @VladimirKunyansky

Can we expect a fix for this bug by the 3.0 release?

Can we expect a fix for this bug by the 3.0 release?

Added subscriber: @OrestisKonstantinidis

Added subscriber: @OrestisKonstantinidis

It seems this works in some computers but not all.
A member in Blender Chat mentioned this scene was working under Linux with 3060 RTX GPU.
mesh primitive render attribute1.blend

It seems this works in some computers but not all. A member in Blender Chat mentioned this scene was working under Linux with 3060 RTX GPU. [mesh primitive render attribute1.blend](https://archive.blender.org/developer/F11072647/mesh_primitive_render_attribute1.blend)

Added subscriber: @AntonioPuentes

Added subscriber: @AntonioPuentes

Screenshot_20211014_021546.jpeg

System Information
Operating system: Linux-5.14.10-1-MANJARO-x86_64-with-glibc2.33 64 Bits
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 470.63.01

Blender Version
3.0.0 Alpha, branch: master, commit date: 2021-10-11 23:14, hash: 4b31a21bcd

![Screenshot_20211014_021546.jpeg](https://archive.blender.org/developer/F11072731/Screenshot_20211014_021546.jpeg) System Information Operating system: Linux-5.14.10-1-MANJARO-x86_64-with-glibc2.33 64 Bits Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 470.63.01 Blender Version 3.0.0 Alpha, branch: master, commit date: 2021-10-11 23:14, hash: 4b31a21bcd
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Hi, this looks similar as described in #92003 (Geometry Nodes + EEVEE: Vertex colours work on linux, not on windows)

It seems this works in some computers but not all.

@OrestisKonstantinidis , @AntonioPuentes could you please try again with factory settings?

Hi, this looks similar as described in #92003 (Geometry Nodes + EEVEE: Vertex colours work on linux, not on windows) > It seems this works in some computers but not all. @OrestisKonstantinidis , @AntonioPuentes could you please try again with factory settings?

It doesn't work with the factory settings until I activate sculpt vertex color in experimental preferences.

It doesn't work with the factory settings until I activate sculpt vertex color in experimental preferences.
Member

It doesn't work with the factory settings until I activate sculpt vertex color in experimental preferences.

Hi, yes. As said in #92003 it works when sculpt vertex color is enabled.

It seems this works in some computers but not all.

Factory Settings suggestion was just to clarify that the issue is not specific for the particular system/OS.

> It doesn't work with the factory settings until I activate sculpt vertex color in experimental preferences. Hi, yes. As said in `#92003` it works when `sculpt vertex color` is enabled. > It seems this works in some computers but not all. `Factory Settings` suggestion was just to clarify that the issue is not specific for the particular system/OS.
Philipp Oeser removed the
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Reference: blender/blender#91616
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