[Bug] AO Baking to vertex color is broken #91856
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Reference: blender/blender#91856
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System Information
Operating system: MacOs Catalina
Graphics card: Intel Iris Graphics 6100
Blender Version
3.0.0 alpha
Render engine
Cycles
Short description of error
I try bake AO to vertex colors for simple cube scene, and found hard artefacts with this.
Exact steps for others to reproduce the error
Added subscriber: @Pegacy-3
#94958 was marked as duplicate of this issue
#92891 was marked as duplicate of this issue
Added subscriber: @brecht
Changed status from 'Needs Triage' to: 'Needs User Info'
Bug reports require an example .blend file to reproduce the problem.
bakeAObug.blend
Changed status from 'Needs User Info' to: 'Confirmed'
Thanks for the test file.
Added subscriber: @lionheart001
Just tried AO map rendering on Oct 7th Build of Blender 3.0 and it works Marvelous.... :) Thank you Team Blender.
Not actually a new issue, also in 2.93. The problem is with vertex color baking, there are some precision issues at corners.
We have code to offset the shading position a bit into the triangle instead of exactly at the vertex, but it doesn't seem to be working well.
Added subscribers: @sleekdigital, @lichtwerk
Added subscriber: @Floatharr
Added subscribers: @Romash, @PratikPB2123
This issue was referenced by
0781c22cee
Changed status from 'Confirmed' to: 'Resolved'