Library Overrides being duplicated and made local when appending a collection. #91969

Closed
opened 2021-10-05 19:46:30 +02:00 by Daniel Martynów · 7 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.96

Blender Version
Broken: version: 2.93.4 and 3.0.0 Alpha, branch: master, commit date: 2021-10-04 20:40, hash: 18959c502d

Short description of error
Appending a collection that has a Library Override collection inside of it results in that collection getting duplicated and all of the data blocks inside of it become local.

Exact steps for others to reproduce the error

  • From a new optionally empty scene, append the collection "Appended Collection" from the "Character File.blend"
    The "Linked Collection" inside "Appended Collection", which is linked from the other file, will be duplicated and made fully local to the new scene.

If there are issues replicating the bug, make sure that "Character File" has a correct file path to the "Source Armature File" in the Library Overrides.

Included .blend files (both must be in the same directory):
Source Armature File.blend
Character File.blend

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: NVIDIA GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.96 **Blender Version** Broken: version: 2.93.4 and 3.0.0 Alpha, branch: master, commit date: 2021-10-04 20:40, hash: `18959c502d` **Short description of error** Appending a collection that has a Library Override collection inside of it results in that collection getting duplicated and all of the data blocks inside of it become local. **Exact steps for others to reproduce the error** - From a new optionally empty scene, append the collection "Appended Collection" from the "Character File.blend" The "Linked Collection" inside "Appended Collection", which is linked from the other file, will be duplicated and made fully local to the new scene. If there are issues replicating the bug, make sure that "Character File" has a correct file path to the "Source Armature File" in the Library Overrides. Included .blend files (both must be in the same directory): [Source Armature File.blend](https://archive.blender.org/developer/F10789688/Source_Armature_File.blend) [Character File.blend](https://archive.blender.org/developer/F10789692/Character_File.blend)

Added subscriber: @DanteBoi

Added subscriber: @DanteBoi

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

Thanks for the report, I can confirm.
In fact the duplicates don't seem to be needed. So it doesn't seem like it's intentional.
This behavior is not seen in 2.93 (as far as I can see), so it appears to be a regression.

Thanks for the report, I can confirm. In fact the duplicates don't seem to be needed. So it doesn't seem like it's intentional. This behavior is not seen in 2.93 (as far as I can see), so it appears to be a regression.

Added subscriber: @mont29

Added subscriber: @mont29

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Bastien Montagne self-assigned this 2021-10-07 09:26:48 +02:00

Has been fixed yesterday by 9ed19db539.

Has been fixed yesterday by 9ed19db539.
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Reference: blender/blender#91969
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