hair and texture edit crash #92358

Closed
opened 2021-10-20 02:46:17 +02:00 by OAKLEY J PHIPPS · 5 comments

System Information
Operating system: Windows 10
Graphics card: NVIDIA Quadro M2000

Blender Version
Broken: 2.93.3

Short description of error
when I attach a texture to an object with physics in the anim player and try to edit it in Texture Paint, Blender crashes.

Exact steps for others to reproduce the error

  1. create a new file
  2. click into particle properties, and add a particle system
  3. set the particle type to hair, and check the 'hair dynamics' box
  4. go into shading, then click Add -> Texture -> Image texture, and connect the Color plug to Base color plug
  5. click '+New' on the Image Texture Node, then click OK
  6. click the space bar. the hair should be animated now.
  7. click Texture Paint and attempt to paint on the cube. Blender should freeze for a fraction of a second, then crash.
    That's it!

I ran Blender from the terminal to get a crash report. It is as follows:

Read prefs: C:\Users\Oakley\AppData\Roaming\Blender Foundation\Blender\2.93\config\userpref.blend
Error   : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF6E7F93F3C
Module  : blender.exe
Thread  : 00003188
Writing: C:\Users\Oakley\AppData\Local\Temp\blender.crash.txt
Error   : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF6E7F93F3C
Module  : blender.exe
Thread  : 00001104
Writing: C:\Users\Oakley\AppData\Local\Temp\blender.crash.txt
Error   : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF6E7F93F3C
Module  : blender.exe
Thread  : 00000468
Writing: C:\Users\Oakley\AppData\Local\Temp\blender.crash.txt
Error   : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF6E7F93F3C
Module  : blender.exe
Thread  : 00003390
Writing: C:\Users\Oakley\AppData\Local\Temp\blender.crash.txt
**System Information** Operating system: Windows 10 Graphics card: NVIDIA Quadro M2000 **Blender Version** Broken: 2.93.3 **Short description of error** when I attach a texture to an object with physics in the anim player and try to edit it in Texture Paint, Blender crashes. **Exact steps for others to reproduce the error** 1. create a new file 2. click into particle properties, and add a particle system 3. set the particle type to hair, and check the 'hair dynamics' box 4. go into shading, then click Add -> Texture -> Image texture, and connect the Color plug to Base color plug 6. click '+New' on the Image Texture Node, then click OK 7. click the space bar. the hair should be animated now. 8. click Texture Paint and attempt to paint on the cube. Blender should freeze for a fraction of a second, then crash. That's it! I ran Blender from the terminal to get a crash report. It is as follows: ``` Read prefs: C:\Users\Oakley\AppData\Roaming\Blender Foundation\Blender\2.93\config\userpref.blend Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6E7F93F3C Module : blender.exe Thread : 00003188 Writing: C:\Users\Oakley\AppData\Local\Temp\blender.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6E7F93F3C Module : blender.exe Thread : 00001104 Writing: C:\Users\Oakley\AppData\Local\Temp\blender.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6E7F93F3C Module : blender.exe Thread : 00000468 Writing: C:\Users\Oakley\AppData\Local\Temp\blender.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6E7F93F3C Module : blender.exe Thread : 00003390 Writing: C:\Users\Oakley\AppData\Local\Temp\blender.crash.txt ```

Added subscriber: @Odog8

Added subscriber: @Odog8

I also tested this on an NVIDIA GTX 980 and it crashed, as a side note

I also tested this on an NVIDIA GTX 980 and it crashed, as a side note
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Hi, thanks for the report. Issue is same as described in: #75045 (Blender Crashing When Painting Stroke into a "Moving Animated Character" (heap-use-after-free))

Will merge your report in #75045

blender.exe         :0x00007FF72B29C260  project_paint_face_init C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\paint_image_proj.c:3030
blender.exe         :0x00007FF72B29A290  project_bucket_init C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\paint_image_proj.c:3500
blender.exe         :0x00007FF72B294740  do_projectpaint_thread C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\paint_image_proj.c:5215
blender.exe         :0x00007FF72B6B86B0  BLI_task_pool_work_and_wait C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenlib\intern\task_pool.cc:500
blender.exe         :0x00007FF72B29D4F0  project_paint_op C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\paint_image_proj.c:5645
blender.exe         :0x00007FF72B296BD0  paint_proj_stroke C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\paint_image_proj.c:5785
blender.exe         :0x00007FF72B291E80  paint_stroke_update_step C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\paint_image.c:572
blender.exe         :0x00007FF72B2D1870  paint_brush_stroke_add_step C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\paint_stroke.c:637
blender.exe         :0x00007FF72B2D2A30  paint_space_stroke C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\paint_stroke.c:874
blender.exe         :0x00007FF72B2D3B80  paint_stroke_modal C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\paint_stroke.c:1553
blender.exe         :0x00007FF72A9F17C0  wm_handler_operator_call C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:2253
blender.exe         :0x00007FF72A9F2790  wm_handlers_do_intern C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:3115
blender.exe         :0x00007FF72A9F1DE0  wm_handlers_do C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:3166
blender.exe         :0x00007FF72A9EF1D0  wm_event_do_handlers C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:3660
blender.exe         :0x00007FF72A9D97D0  WM_main C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm.c:650
blender.exe         :0x00007FF72A9D4FD0  main C:\Users\Pratik\Desktop\BlenderOSP\blender\source\creator\creator.c:563
blender.exe         :0x00007FF72B778BB8  __scrt_common_main_seh d:\A01\_work\12\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288
KERNEL32.DLL        :0x00007FF9C5347020  BaseThreadInitThunk
ntdll.dll           :0x00007FF9C5BA2630  RtlUserThreadStart```
Hi, thanks for the report. Issue is same as described in: #75045 (Blender Crashing When Painting Stroke into a "Moving Animated Character" (heap-use-after-free)) Will merge your report in `#75045` ```lines blender.exe :0x00007FF72B29C260 project_paint_face_init C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\paint_image_proj.c:3030 blender.exe :0x00007FF72B29A290 project_bucket_init C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\paint_image_proj.c:3500 blender.exe :0x00007FF72B294740 do_projectpaint_thread C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\paint_image_proj.c:5215 blender.exe :0x00007FF72B6B86B0 BLI_task_pool_work_and_wait C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\blenlib\intern\task_pool.cc:500 blender.exe :0x00007FF72B29D4F0 project_paint_op C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\paint_image_proj.c:5645 blender.exe :0x00007FF72B296BD0 paint_proj_stroke C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\paint_image_proj.c:5785 blender.exe :0x00007FF72B291E80 paint_stroke_update_step C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\paint_image.c:572 blender.exe :0x00007FF72B2D1870 paint_brush_stroke_add_step C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\paint_stroke.c:637 blender.exe :0x00007FF72B2D2A30 paint_space_stroke C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\paint_stroke.c:874 blender.exe :0x00007FF72B2D3B80 paint_stroke_modal C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\editors\sculpt_paint\paint_stroke.c:1553 blender.exe :0x00007FF72A9F17C0 wm_handler_operator_call C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:2253 blender.exe :0x00007FF72A9F2790 wm_handlers_do_intern C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:3115 blender.exe :0x00007FF72A9F1DE0 wm_handlers_do C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:3166 blender.exe :0x00007FF72A9EF1D0 wm_event_do_handlers C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm_event_system.c:3660 blender.exe :0x00007FF72A9D97D0 WM_main C:\Users\Pratik\Desktop\BlenderOSP\blender\source\blender\windowmanager\intern\wm.c:650 blender.exe :0x00007FF72A9D4FD0 main C:\Users\Pratik\Desktop\BlenderOSP\blender\source\creator\creator.c:563 blender.exe :0x00007FF72B778BB8 __scrt_common_main_seh d:\A01\_work\12\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288 KERNEL32.DLL :0x00007FF9C5347020 BaseThreadInitThunk ntdll.dll :0x00007FF9C5BA2630 RtlUserThreadStart```
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Closed as duplicate of #75045

Closed as duplicate of #75045
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Reference: blender/blender#92358
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