Resizing a node shifts socket label text 'eating' characters #92361
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Reference: blender/blender#92361
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System infomation
Operating system: Windows 10 Pro, 64-bit 10.0.19042 Build 19042 / DirectX version: 12.0
Graphics card: NVIDIA GeForce GTX 1660 SUPER / Driver version: 496.13
Blender Version
Broken: Daily build 20 October 2021/ blender-3.0.0-alpha+master.
ef9269bd62f3
-windows.amd64-releaseCaused by
c7d94a7827
Short description
Resizing nodes in shader editor seems to 'shift' the output socket names making some characters disappear.
Steps to reproduce
resize a node back and forth in shader editor.
Added subscriber: @Archivist15
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Confirmed'
Thanks for the report. I can confirm on master:
fd7510984a6d472969436721031ae309ec4981a0
Added subscriber: @ideasman42
Caused by
c7d94a7827
Don't think the problem is serious (zooming in/out a little fixes the issue)
cc @ideasman42
Added subscriber: @HooglyBoogly
I think it's important to solve this for 3.0 since it is a regression.
This issue was referenced by
4b1ad2dc17
Changed status from 'Confirmed' to: 'Resolved'