'Mirror Vertex Group' operator doesn't apply to selected Vertex Group #92510
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Reference: blender/blender#92510
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.68
Blender Version
Broken: version: 2.93.5, branch: master, commit date: 2021-10-05 12:04, hash:
a791bdabd0
Worked: N/A (but following steps described in the 2.93 online manual), does not work at all in 2.79b.
Short description of error
Following the steps detailed in the "Mirror to Opposite Bone" tip in the online manual here , applying the 'Mirror Vertex Group' operator does not mirror the currently selected vertex group in the 'Vertex Groups' Object Data Properties tab. Assuming this is a bug as I can't find a way to reliably achieve the intended behaviour.
Exact steps for others to reproduce the error
Mirror Vertex Groups Bug_v1.blend
Problem is that it defaults to having the
Flip Group Names
option on.Hit {key F9} (to bring up the
Adjust last Operation
panel), uncheckFlip Group Names
.This will then works somewhat expected, but it is very hidden (since there is not even a
Adjust last Operation
panel by default in the Properties Editor.Added subscriber: @Hexbob6
Added subscriber: @jwvdronkelaar
This comment was removed by @jwvdronkelaar
Added subscriber: @iss
Changed status from 'Needs Triage' to: 'Confirmed'
Seems to happen in older versions too, checked 2.91. When you run operator again it actually mirrors both left and right, so you would get intended result, but I don't think this is intentional. I wasn't able to see from code though.
I'm sure I've seen this operator work correctly in the past but have just downloaded and tested in the last stable build of 2.79b and it seems to not work at all (ie. nothing gets flipped, regardless of the selected group), despite giving an incorrect info notification saying '525 vertices mirrored' - so in that respect, despite not working as expected in 2.9x, it's an improvement! 😄 Has it really been broken for so long though, I'm sure I've run into scenarios where I've needed to mirror v.groups before and done so without issue but it seems like... maybe not?
Here's a 2.79b-compatible file in case it's needed for testing:
279b_Mirror Vertex Groups Bug_v1.blend
Added subscriber: @lichtwerk
I think it defaults to having the
Flip Group Names
option on.Hit {key F9} (to bring up the
Adjust last Operation
panel), uncheckFlip Group Names
.So actually, this does not look like a bug to me.
Can anyone confirm?
Can confirm, I did not check operator properties. So this seems to work as designed, though not really sure if it works as intended.
Interesting, yes I can confirm as well that subsequently disabling the 'Flip Group Names' checkbox in the operator properties causes the mirroring to occur correctly. As well, using the operator with 'Flip Group Names' enabled before renaming the copy to "Upper.r" causes the mirroring to work as expected.
I will say however that from a UX standpoint I'd agree with you, @iss, in that although it works as designed possibly doesn't work as the user intends. Perhaps when calling the 'Mirror Vertex Group' operator from the 'Vertex Group Specials' drop down, if possible it would be more intuitive to disable the 'Flip Group Names' default? Even as an advanced user, the lack of a last operation panel when you run it from that menu (without pressing {key F9}) - alongside an operator name that suggests a different default function - can evidently make it tricky to figure out exactly why it's working the way that it is?
This is also true for the 'Flip Group Names' parameter. From the name it seems like you should be able to select a vertex group, run the operator with said parameter enabled and as a result it will rename the "Upper.l" vertex group to "Upper.r", for example, yet this also doesn't seem to be the case?
This looks like it needs some design work first.