passing load_ui=True to read_homefile() or open_mainfile() crashes Blender #92818
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Reference: blender/blender#92818
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System Information
Operating system: Linux-4.15.0-159-generic-x86_64-with-glibc2.27 64 Bits
Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 460.91.03
Blender Version
Broken: version: 3.0.0 Beta, branch: master, commit date: 2021-11-02 22:38, hash:
11392829ad
Broken: version: 3.0.0 Beta, branch: master, commit date: 2021-11-03 21:09, hash:
3e6907eb8a
Worked: 2.93 and earlier
Caused by
9bd97e62ad
Short description of error
Running
bpy.ops.wm.read_home()
orbpy.ops.wm.open_mainfile()
with theload_ui
arg passed in asTrue
, will crash Blender. Setting it toFalse
, or not passing it in at all doesn't crash.Sidenote: even though
load_ui
defaults toTrue
, not passing it in still acts like it's set toFalse
.passing_load_ui_equals_true_crashes_blender.zip
blender.crash.txt
Exact steps for others to reproduce the error
passing_load_ui_equals_true_crashes_blender.blend
read_homefile()
(uncommented) andopen_mainfile()
should crash blenderAdded subscriber: @MACHIN3
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Can confrim, will check
Added subscriber: @ideasman42
Caused by
9bd97e62ad
@ideasman42 : mind checking?
Changed status from 'Confirmed' to: 'Resolved'
Reverted
9bd97e62ad
, closing.