Node to create a single instance from geometry #92964
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Reference: blender/blender#92964
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Currently we have the ability to instance a geometry many times, and a special case of that system is the ability to create a single instance of a geometry. While creating a single instance of a geometry may not be obvious, it provides a few benefits.
A node that creates a non-transformed single instance of a geometry is a simple, flexible solution that has no downsides. "Geometry to Instance" is a simple name for this.
One open question is which category this node should be added to:
Personally I prefer the first option, adding to the instances category.
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @HooglyBoogly
Added subscriber: @SteffenD
Added subscriber: @Erindale
Might be nice to have a Reset Location option that just centres the mesh on origin. Pretty much the same behaviour as how the Reset Children option works on the Collection Info node.
This is how I have mine setup and it can save a bunch of time having to tweak the transforms of different mesh variations.
Added subscriber: @GeorgiaPacific
This issue was referenced by
565b33c0ad
Added subscriber: @Takain
Added subscriber: @moisessalvador
It might also be nice to specify an Origin based on a point of your choosing
Changed status from 'Confirmed' to: 'Resolved'
Removed subscriber: @moisessalvador