OptiX denoise error on Blender 3.1 and nvidia 495.44: Misaligned address in cuMemFree_v2 #92985
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Reference: blender/blender#92985
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System Information
Operating system: Linux-5.11.0-38-generic-x86_64-with-glibc2.31 64 Bits
Graphics card: NVIDIA GeForce GTX 960/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 495.44
Blender Version
Broken: version: 3.1.0 Alpha, branch: master, commit date: 2021-11-09 23:23, hash:
aa440923c8
Worked: Blender 2.93.5
Exact steps for others to reproduce the error
Open Car Demo (bmw27_gpu.blend) scene on Blender 3.1.0 alpha:
https://www.blender.org/download/demo-files/#cycles
(The problem also occurs with other scenes)
Enable viewport Rendered view. Enable OptiX Denoise for viewport. You will get the next error:
The error for final render image with OptiX denoise is:
Edit:
The aforementioned was using CUDA as Cycles Render Device in preferences. If I choose OptiX as Cycles Render Device, the error message I get is:
Added subscriber: @YAFU
#92990 was marked as duplicate of this issue
Added subscriber: @Wyk
Added subscribers: @pmoursnv, @brecht
CC @pmoursnv
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @SteffenD
Just in case this helps: Doing a factory reset gets rid of the problem. In my case I had to completely erase my 3.1 user folder. Just using "File > Defaults > Load Factory Settings" didn't help for me.
Hi. In my case renaming 3.1 config folder doesn't help. Perhaps this is a very new problem a little different from what others were having.
There were changes to this code yesterday, it's just something that needs to be fixed there.
Is caused by the MSL changes from
3a4c8f406a
(reverting that commit fixes it), hence why it's only happening in 3.1, but not 3.0. Not sure why yet.But I'm already getting complains by the compiler with that commit in (that disappear with it reverted), so I'm suspecting the new macros don't do what they are supposed to do in some cases:
Sadly after a few hours the same problem started happening again. So resetting to factory defaults is only a temporary workaround :(
This issue was referenced by blender/cycles@6ca201f56d
This issue was referenced by
f565620435
Changed status from 'Confirmed' to: 'Resolved'