Texture paint: crash when painting with clone brush #93117
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Reference: blender/blender#93117
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System Information
Operating system: Linux-5.11.0-40-generic-x86_64-with-glibc2.31 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 460.106.00
Blender Version
Broken: version: 3.1.0 Alpha, branch: master, commit date: 2021-11-15 21:08, hash:
7e42ae7c1a
Broken: version: 2.93.4, branch: master, commit date: 2021-08-31 09:23, hash:
b7205031ce
Worked: (newest version of Blender that worked as expected)
Short description of error
Trying to clone from paint slots using "Mode= material" "instead "Mode=image" its bugged and potentially crashes
Exact steps for others to reproduce the error
Test File:
Bug clone.blend
2021-11-17 03-20-16.m4v
Added subscriber: @NahuelBelich
Added subscriber: @PratikPB2123
Hi, thanks for the report. Can confirm the behavior but no crash here on master:
7e42ae7c1af0
(I can also reproduce this on previous versions, may be a known issue?)
Could you please attach crash logs?: https://docs.blender.org/manual/en/dev/troubleshooting/crash.html#crash-log
Added subscriber: @pratik-2
hi @PratikPB2123 i admit getting to it crashing was harder this time than yesterdays, in this case i have to play a bit more disconnecting uvs from the grid texture and switching uvs in the data click back and forward, basically all i did in the video but it was quite random hope there is a pattern in the logs
Try 1
Bug clone.crash.txt
Try2
Bug clone.crash.txt
Try 3
Bug clone.crash.txt
sorry @pratik-2 Borhade (PratikPB2123) i tag you by mistake and im not sure how unsuscribe you from this task
Hi, still unable to reproduce the crash. Could you please check again with factory prefs?: {nav Edit > Preferences > Save & Load > Load Factory Preferences}
No problem, I will remove other person :)
(To tag a person, use the name written in bracket after
@
)Removed subscriber: @pratik-2
@PratikPB2123 im testing it under ubuntu, ill try to test it under windows later, maybe random or may be the OS, im not sure i wasn't able to pinpoint the secuence to trigger the bug, but the undo was a variable in all crashes
this is the test loading factory settings
2021-11-17 02-59-30.m4v
Bug clone.crash.txt
After a few more tries i did pinpoint a bit more the way to trigger the crash
Open this blend file, its basically the same as before but prepared to paint directly (one less step)
Bug clone.blend
2021-11-17 03-20-16.m4v
@PratikPB2123 i just tested the release candidate and it crashes consistently with the instructions in the last message
Hi, thanks. I can now reproduce the crash with instructions provided in last message
(Will also see if similar crash report exists or not on tracker)
I will create separate report for other issue as this report currently has two separate reports)
Clone brush, cloning from painting slot, material mode, delays and crashesto Texture paint: crash when paining with clone brushChanged status from 'Needs Triage' to: 'Confirmed'
Texture paint: crash when paining with clone brushto Texture paint: crash when painting with clone brushThis issue was referenced by
5d1efa9759
This issue was referenced by
a29283f43a
This issue was referenced by
35c3644e78
Changed status from 'Confirmed' to: 'Resolved'