View/Frame Selected (Vertex Paint mode) not working #93130
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Reference: blender/blender#93130
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platform: Windows-10-10.0.19042-SP0
Graphics card: 1080
Broken: 3.1.0 Alpha
commit date: 2021-11-14 00:26 hash:
7e82c840b7
build date: 2021-11-15, 00:51:48
This broke with
20fac2eca7
(which landed in 2.63), so long standing bug.Change to vertex paint mode
select some polys
Go to View/Frame Selected (or press Numberpad .)
Nothing happens
Added subscriber: @Royston
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Can confirm, will check.
tested on 2.92 does not work aswell
This issue was referenced by
6786100313
This issue was referenced by
b02bdd52a4
This issue was referenced by
a773cd3850
Added subscriber: @JosephEagar
Sometimes I regret my love of dramatic titles.
Changed status from 'Confirmed' to: 'Resolved'
I would not call this resolved as its not working in the current master.
It seems to keep going back to the first selected face and not any of the subsequent selections.
Cannot reproduce, can you show this in action [video] (or share a blend file where this happens)?
I deleted my old prefs and put on the latest windows build:
Blender 3.0.0 - Stable
December 11, 02:17:55 -
f1cca30557
- zip - 234.14MBx64
Heres the file:
Vcol3.blend
Screengrab:
Desktop 2021.12.11 - 13.48.11.01.mp4
Just wanted to say aswell that this scene is only 30 polys and the file saves out at nearly 900k (thats with file compression enabled)
If I save it out to FBX it saves out to 30k and still retains all the vcols.
Unfortunately, this fix didnt make it in 3.0, but it is in 3.1, please try a 3.1 build from https://builder.blender.org/download/daily/
Please report this separately.
Its working in the latest 3.1 build!! Thank you.
I will report the file size issue seperate, cheers.