Walk/fly navigation doesn't work properly with graphic tablets #93329

Closed
opened 2021-11-23 12:48:24 +01:00 by Michał · 16 comments

System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.41
Graphic tablet: Huion Inspiroy Q11K V2

Blender Version
Broken: version: 3.0.0 Beta, branch: master, commit date: 2021-11-15 14:52, hash: 62da41d63d
Worked: ???

Short description of error
Previously reported this bug here: https://developer.blender.org/T65559

The fly/navigation mode is still not working for me with a graphic tablet- the view spins on it own.

When I change tablet API mode in Blender's preferences to WinTab, when I activate fly mode, the view starts to spin very fast around on the Z axis (looking at the gizmo in viewport's corner). Apart from the spinning, the view tilts quite correctly, you can see the Z axis seems to rotate in relation to moving the cursor up and down.
When I change tablet API mode to Windows Ink, the view stays still when I move the pen - nothing happens.
Enabling and disabling Windows Ink in the tablet driver (latest version) changes nothing.

What's interesting, I tried this addon (https://moth3r.gumroad.com/l/mouselook)- it seems to have its own implementation of fly navigation that works well with a tablet.

Exact steps for others to reproduce the error

  1. In preferences, change tablet API mode to WinTab.
  2. With cursor in the center of viewport, activate fly navigation (shift+tilde).
  3. Don't move the pen -the viewport's view starts spin very fast around the Z axis on its own (should stay still).
  4. Exit fly mode (escape key)
  5. In preferences, change tablet API mode to Windows Ink.
  6. With cursor in the center of viewport, activate fly navigation (shift+tilde).
  7. When moving the pen, nothing happens, the view stays still (the view should rotate, like when using a mouse)

I'm attaching a screen recording of how it behaves on my PC using WinTab mode:
21-11-23 12-10-32-1_h264.mp4

**System Information** Operating system: Windows-10-10.0.19043-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.41 Graphic tablet: Huion Inspiroy Q11K V2 **Blender Version** Broken: version: 3.0.0 Beta, branch: master, commit date: 2021-11-15 14:52, hash: `62da41d63d` Worked: ??? **Short description of error** Previously reported this bug here: https://developer.blender.org/T65559 The fly/navigation mode is still not working for me with a graphic tablet- the view spins on it own. When I change tablet API mode in Blender's preferences to WinTab, when I activate fly mode, the view starts to spin very fast around on the Z axis (looking at the gizmo in viewport's corner). Apart from the spinning, the view tilts quite correctly, you can see the Z axis seems to rotate in relation to moving the cursor up and down. When I change tablet API mode to Windows Ink, the view stays still when I move the pen - nothing happens. Enabling and disabling Windows Ink in the tablet driver (latest version) changes nothing. What's interesting, I tried this addon (https://moth3r.gumroad.com/l/mouselook)- it seems to have its own implementation of fly navigation that works well with a tablet. **Exact steps for others to reproduce the error** 1) In preferences, change tablet API mode to WinTab. 2) With cursor in the center of viewport, activate fly navigation (shift+tilde). 3) Don't move the pen -the viewport's view starts spin very fast around the Z axis on its own (should stay still). 4) Exit fly mode (escape key) 5) In preferences, change tablet API mode to Windows Ink. 6) With cursor in the center of viewport, activate fly navigation (shift+tilde). 7) When moving the pen, nothing happens, the view stays still (the view should rotate, like when using a mouse) I'm attaching a screen recording of how it behaves on my PC using WinTab mode: [21-11-23 12-10-32-1_h264.mp4](https://archive.blender.org/developer/F11890375/21-11-23_12-10-32-1_h264.mp4)
Author

Added subscriber: @MichalDresner

Added subscriber: @MichalDresner

#90491 was marked as duplicate of this issue

#90491 was marked as duplicate of this issue
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Added subscriber: @PrototypeNM1

Added subscriber: @PrototypeNM1
Member

Don't move the pen -the viewport's view starts spin very fast around the Z axis on its own

Hi, thanks for the report. Does this work on LTS?: https://www.blender.org/download/ This could be related to #89520

With cursor in the center of viewport, activate fly navigation (shift+tilde).

Does this work when accessing walk/fly navigation from menu?
I think this is same as said in #84659 (not sure though. I don't have similar system to test)

@PrototypeNM1 , can you please check this?

> Don't move the pen -the viewport's view starts spin very fast around the Z axis on its own Hi, thanks for the report. Does this work on LTS?: https://www.blender.org/download/ This could be related to #89520 > With cursor in the center of viewport, activate fly navigation (shift+tilde). Does this work when accessing walk/fly navigation from menu? I think this is same as said in #84659 (not sure though. I don't have similar system to test) @PrototypeNM1 , can you please check this?
Author

I checked both the latest 2.93 LTS and 2.80 LTS as well- tested both versions with both APIs, also enabling or disabling Windows Ink and then restarting Blender.
Every trial gave me the same result: a random (about 50/50?) chance of each of those 2 behaviors:

  • it works as desired
  • initially it doesn't work, then I lift may pen way up above tablet's reception area and then back down - then it starts working. That or moving the cursor with the mouse and then it starts working.
I checked both the latest 2.93 LTS and 2.80 LTS as well- tested both versions with both APIs, also enabling or disabling Windows Ink and then restarting Blender. Every trial gave me the same result: a random (about 50/50?) chance of each of those 2 behaviors: - it works as desired - initially it doesn't work, then I lift may pen way up above tablet's reception area and then back down - then it starts working. That or moving the cursor with the mouse and then it starts working.
Member

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'
Nicholas Rishel self-assigned this 2021-11-24 02:41:05 +01:00

This should be resolved by 60c0b79256, but I'm a bit uncertain because the problem shouldn't be present in 2.93 LTS.

This should be resolved by 60c0b7925625, but I'm a bit uncertain because the problem shouldn't be present in 2.93 LTS.

@MichalDresner could you check if this issue was resolved in Blender 3.0?

@MichalDresner could you check if this issue was resolved in Blender 3.0?
Author

In #93329#1264887, @PrototypeNM1 wrote:
@MichalDresner could you check if this issue was resolved in Blender 3.0?

In the current 3.0.0 stable:

  1. WinTab API selected in Blender: It seems to behave somewhat similarily to 2.93 LTS - I did restart Blender a few times and it went like this: I enable/disable and fly mode for the first 1-3 times and it works OK, then it works, but only after I lift the pen above the tablet and put it back down (until I restart Blender).
  2. Windows Ink selected in Blender: it either does not react to pen movement (Windows Ink enabled in the driver) or rotates perpetually (Windows Ink disabled in the driver).
> In #93329#1264887, @PrototypeNM1 wrote: > @MichalDresner could you check if this issue was resolved in Blender 3.0? In the current 3.0.0 stable: 1) WinTab API selected in Blender: It seems to behave somewhat similarily to 2.93 LTS - I did restart Blender a few times and it went like this: I enable/disable and fly mode for the first 1-3 times and it works OK, then it works, but only after I lift the pen above the tablet and put it back down (until I restart Blender). 2) Windows Ink selected in Blender: it either does not react to pen movement (Windows Ink enabled in the driver) or rotates perpetually (Windows Ink disabled in the driver).
Member
Added subscribers: @Vyach, @OmarEmaraDev, @mano-wii, @ideasman42, @antoniov
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

I can't reproduce on Linux on a Wacom, so assuming this is a Windows specific issue. On a recent Blender build, can you attach the appropriate debug logs when the issue happens as described in https://developer.blender.org/T90491#1349662? Let us know if you need help with that.

I can't reproduce on Linux on a Wacom, so assuming this is a Windows specific issue. On a recent Blender build, can you attach the appropriate debug logs when the issue happens as described in https://developer.blender.org/T90491#1349662? Let us know if you need help with that.
Member

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
Member

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed. Thanks again for the report. If the problem persists please open a new report with the required information.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#93329
No description provided.