Geometry Nodes repeatable crash when setting position #94162
Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 497.09
Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash:
Short description of error
I'm getting a repeatable crash when trying to set position for debug purposes. I'm getting a vector out of a group node and try to use "Set Position" to visualize the vector in the viewport.
Unfortunately I wasn't able to simplify the group more, if I do that, after reloading blender it doesn't crash any more, even though the resulting set position still produces the wrong result.
Exact steps for others to reproduce the error
set position crash2.blend
In the attached scene, please connect the Vector output of the Donut Field group node with the Position input of the "Set Position" node, and blender will crash.
Changed status from 'Needs Triage' to: 'Confirmed'
The problem is that the Donut Field node group has two Group Output nodes. Only one is supported currently. It shouldn't crash though.
This issue was referenced by
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