bbone reset scale (ALT-S) also resets ease-in and ease-out back to zero. #94171

Closed
opened 2021-12-17 00:07:27 +01:00 by Lance Flavell · 4 comments

System Information
Operating system: Linux-5.4.0-91-generic-x86_64-with-glibc2.31 64 Bits
Graphics card: GeForce RTX 2080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 460.91.03

Blender Version
Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: f1cca30557
Worked: unknown

Short description of error
In pose mode, when a bbone is selected and scale reset [ALT]- [x] this also happens to reset the ease-in and ease-out properties of the bbone.

Exact steps for others to reproduce the error
Have a bbone with 2 or 3 segments (e.g. forearm of a character) for wrist twist.
Set the ease-in and ease out of the bbone to -1 (so that the wrist will twist when turning a door handle but the arm won't bend in a curve)
With the bbone selected, reset the transform properties ([ALT]- [x], [ALT]- [x], [ALT][S])
You should see that the [ALT]- [x] action causes the ease-in and ease out values to reset back to zero.

**System Information** Operating system: Linux-5.4.0-91-generic-x86_64-with-glibc2.31 64 Bits Graphics card: GeForce RTX 2080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 460.91.03 **Blender Version** Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: `f1cca30557` Worked: unknown **Short description of error** In pose mode, when a bbone is selected and scale reset [ALT]- [x] this also happens to reset the ease-in and ease-out properties of the bbone. **Exact steps for others to reproduce the error** Have a bbone with 2 or 3 segments (e.g. forearm of a character) for wrist twist. Set the ease-in and ease out of the bbone to -1 (so that the wrist will twist when turning a door handle but the arm won't bend in a curve) With the bbone selected, reset the transform properties ([ALT]- [x], [ALT]- [x], [ALT][S]) You should see that the [ALT]- [x] action causes the ease-in and ease out values to reset back to zero.
Author

Added subscriber: @LancerNZ

Added subscriber: @LancerNZ
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Yeah, this has been reported before, see #64908 (In Pose Mode, clearing a bones Scale Transform also clears that bone's Bendy Bone Ease in/out values and also Scale in/out values), but was not considered a bug by the #animation_rigging department.
(feel free to raise your voice there again, will merge these reports though).

Yeah, this has been reported before, see #64908 (In Pose Mode, clearing a bones Scale Transform also clears that bone's Bendy Bone Ease in/out values and also Scale in/out values), but was not considered a bug by the #animation_rigging department. (feel free to raise your voice there again, will merge these reports though).
Member

Closed as duplicate of #64908

Closed as duplicate of #64908
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Reference: blender/blender#94171
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