New noodle not drawn in shader editor. #95036

Closed
opened 2022-01-18 22:07:57 +01:00 by Martijn Versteegh · 3 comments

System Information
Operating system: Linux-5.4.0-94-generic-x86_64-with-glibc2.31 64 Bits
Graphics card: NVIDIA GeForce RTX 2060 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 470.86

Blender Version
Broken: version: 3.1.0 Alpha, branch: master, commit date: 2022-01-18 19:32, hash: 221ff895d9
Worked: pre 9d3f35a0bf

Short description of error
When drawing a new noodle in the shader editor, the noodle is not drawn. Only when you connect it and release the mouse button, the new connection is drawn.

  • default scene
  • shading tab
  • try to draw out a noddle form a socket.

I bisected it and this bug was introduced in
commit 9d3f35a0bf

**System Information** Operating system: Linux-5.4.0-94-generic-x86_64-with-glibc2.31 64 Bits Graphics card: NVIDIA GeForce RTX 2060 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 470.86 **Blender Version** Broken: version: 3.1.0 Alpha, branch: master, commit date: 2022-01-18 19:32, hash: `221ff895d9` Worked: pre 9d3f35a0bf1bf5776363bfd61d53a7c85b5827a4 **Short description of error** When drawing a new noodle in the shader editor, the noodle is not drawn. Only when you connect it and release the mouse button, the new connection is drawn. - default scene - shading tab - try to draw out a noddle form a socket. I bisected it and this bug was introduced in commit 9d3f35a0bf1bf5776363bfd61d53a7c85b5827a4
Author
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Added subscriber: @Baardaap

Added subscriber: @Baardaap
Author
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Added subscriber: @Jeroen-Bakker

Added subscriber: @Jeroen-Bakker

Closed as duplicate of #94987

Closed as duplicate of #94987
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Reference: blender/blender#95036
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