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overlay-next
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sculpt-dev
tmp-volume-matrix-api-update
tmp-eevee-shadow-commit-mp
universal-scene-description
cycles_path_guiding
temp-vulkan-descriptor-sets
tmp-eevee-shadow-commit
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asset-shelf
brush-assets-project
tmp-workbench-rewrite2
temp-T101739-fix-seam-bleeding-non-manifold
tmp-mak-012623
temp-bundled-assets
asset-lite-greasepencil
temp-pbvh-split
temp-pbvh-texpaint-automasking
microfacet_hair
tmp-worbench-rewrite2-optimizations
temp-offset-array-ref
blender-v2.93-release
blender-projects-basics
temp-pbvh-seam-texturing-tweaks
temp-nodes-group-declarations
refactor-mesh-sharp-edge-generic
temp-asset-library-all
refactor-mesh-uv-map-generic
refactor-mesh-position-generic
temp-T102440
temp-rbf-pose-blender
geometry-nodes-tetrahedralization
nodes-matrix-types
temp-xr-painting
blender-v3.4-release
geometry-nodes-simulation
bli-matrix-template
temp-linux-35x-libs
refactor-mesh-corner-normals-lazy
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xr-dev
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bevelv2
soc-2022-soft-bodies
arcpatch-D16436
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soc-2022-many-lights-sampling
tracking_tools
nla-scale-fix
principled-v2
temp-ui-cpp
temp-ghost-vulkan
tmp-libs-2.93-lts
temp-T97352-3d-texturing-seam-bleeding-b2
temp-xr-virtual-camera-experiment
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gpencil-next
temp-sculpt-brush-channel
asset-browser-grid-view
temp-asset-representation
temp-gpencil-automask
tmp_libs_34
temp-T101905-gpu-backend-argument
node-add-asset-menu
temp-collection-objects-link-multiple
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tmp-workbench-perf-experiment
tmp_usd_import_unbound_mtls
tmp-drw-split-matrix
temp-sculpt-normals-masking
temp-sculpt-cavity-mask
temp-pbvh-vbos
tmp-usd-alab-v2-T100452
refactor-mesh-selection-generic
temp-T96708-brush-texture-refactoring
temp-chunk-list
feature-imformat
temp-geometry-nodes-evaluator-refactor
refactor-mesh-bevel-weight-generic
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temp-outliner-new-element-storage
refactor-mesh-remove-pointers
soc-2022-text-usability
refactor-mesh-material-index-generic
drw-manager-next
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blender-v3.2-release
sculpt_curve_collisions
temp-anim-editors-redo-panel-D14960-D14977
retopo_transform
temp-libepoxy
temp-T99046-platform-reference-images
geometry-nodes-rigid-body-integration
file-browser-grid-view
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arcpatch-D14645
soc-2022-waveform-drawing
temp-T95933-object-mode-curve-selection
temp-deform-curves-on-surface
cycles_oneapi
temp-viewport-compositor-merge
temp-texpaint-automasking
temp-deform-curves-with-surface
asset-greasepencil
temp-T99046-render-test-increase-fail-threshold
temp-T98708-gpu-conservative-depth
lineart-shadow
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cleanup-id-override-const
temp-T98375-share-gpu-textures
wintab
temp-T97352-3d-texturing-seam-bleeding
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lineart-cas-2
temp-T97272
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temp-T96952
tmp-usd-mak-c87f6242
temp-outliner-library-override-hierarchy
lineart-object-load
tmp-eevee-next-merge
draw-deferred-compilation-experiment
soc-2021-porting-modifiers-to-nodes-remesh-voxel
blender-v2.83-release
tmp_lib_update_32
temp-mesh-cpp
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temp-T96710-pbvh-pixels
tmp-new-gpu-codegen
devirtualizer
temp-T96709-painting-target
temp-collection-assets
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temp-multi-function-eval-varray
temp-sculpt-colors
soc-2021-curves
blender-v3.1-release
temp-vertex-paint
temp-vse-channels-edge-panning
eevee-rewrite
temp-library-overrides-outliner
cycles_hydra
temp-3d-texturing-brush-b
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tmp-transform-navigate
temp-image-buffer-rasterizer
soc-2021-porting-modifiers-to-nodes-remesh-blocks
temp-3d-texture-brush-prototype
temp-fix-normals-custom-data
viewport-compositor
bli-math-basic-types
soc-2021-simulation-display
greasepencil-object
temp-license-header-spdx
KTX_support
gsoc-2021-porting-modifiers-to-nodes-solidify
2d
gltf_vtree
soc-2021-porting-modifiers-to-nodes-decimate
temp-T95279-remap-referenced-data
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draw-viewport-data
temp-T94900-b
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tmp-workbench-shader-create-infos
blender-v3.0-release
temp-geometry-nodes-extrude-mesh
tmp-T95052
tmp-gpu-polyline-shaders
tmp-gpu-shader-descriptor-2
temp-usd-prev-export2
tmp-core-id-remap-test-cases
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tmp-vector-template
drw-gpu-wrapper
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temp-T94185-id_remapping-experiment-a
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nurbs-opencascade
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T93558
temp-gpu-texture-partial-updates
gpu-shader-descriptor
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node-tree-update-refactor
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studio-sprite-fright
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asset-browser-snap-dragging
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xr-controller-support
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cycles-x
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fluid-mantaflow-gpu
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T90952
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grab_walk_fix
soc-2021-adaptive-cloth
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refactor-idprop-ui-data
compositor-full-frame
temp-runtime-node-def
temp-geometry-nodes-fields-prototype-visualization
temp-geometry-nodes-fields-prototype
temp-multi-function-procedure
soc-2021-porting-modifiers-to-nodes_all
cycles_texture_cache
experimental-build
cycles_procedural_api
soc-2021-porting-modifiers-to-nodes-extrude-and-move
soc-2021-porting-modifiers-to-nodes-extrude
temp-geometry-nodes-expandable-geometry-socket-prototype
fluid-mantaflow-2d
windows_make_docpy
usd-importer-T81257-merge
nodes-update-readonly-tag
geometry-nodes-closest-points
tmp-buildbot-gcc-10
soc-2021-geometry-nodes-regression-test
node-group-single-socket-nodes
curve-nodes-modifier
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tmp_arcpath-D11868
refactor-vertex-group-names
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wintab_fallback_walknav
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fixed_width_integers
lineart-bvh
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wintab-logging
fix-tablet-walk
geometry-nodes-raycast
temp-spreadsheet-row-filter
lineart-fn-cached
temp-compact-node-prototype
asset-browser
geometry-nodes-curve-to-points-node
node-editor-edge-pan
eevee-gpencil
asset-system-filelist
temp-geometry-nodes-viewer-node
lineart-fn-thread-loading
tmp-buildbot-cleanup
temp-gpencil-masking
temp-ffmpeg-4.4
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profiler-editor
FixT87160_DSE_Channel_Selection
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geometry-nodes-curve-support
info-editor-cpp
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virtual-array-attributes
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spreadsheet-active-node
ui-asset-view-template
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override-outliner-view
temp-geometry-nodes-processor-prototype
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blender-v2.92-release
usd-importer-T81257
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override-refactor-tmp-2
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T85799
tracking_scopes
temp-icons-fixes
temp_D10504_nla_keyframe_remap_upper_strips
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temp_T76472_graph_editor_fcurve_extrapolation
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eevee-dof-refactor
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df0bce3f7d0
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blender-v2.91-release
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fracture_modifier
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vfx-clip-ui-update
tmp-T82230-nla_remove_hold_reset_behavior
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geometry-nodes
soc-2020-testing-frameworks
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geometry-nodes-deduplicate-float-math
asset-metadata
geometry-nodes-active-modifier-drawing
attribute-accessor
geometry-nodes-attribute-nodes
temp-T82588-box-select-invisible-keys
greasepencil-edit-curve
codesign_error_tracker
outliner-cpp-refactor
temp-fix-headerless-panels-switch-windows
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temp-D8915-copy-rotation-remove-sheer
geometry-nodes-boolean-node
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geometry-nodes-transform-node
temp-trimesh-sculpt
geometry-tree-evaluation
fcurve-modifier-panels
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mesh-to-volume-modifier
blender-v2.90-release
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property-search-ui-v2
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newboolean
fail-on-memleak
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property-search-ui
temp-ui-button-type-refactor
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particle-solver-dev
tmp-gpu-context-isolation
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temp-remesh-octree
mac_arm64
tmp-eevee-glsl-cleanup
tmp-pointcloud-render
buildbot-lts
asset-engine--archived
asset-uuid--archived
eevee-motionblur-object
modifier-panels-ui
temp-cycles-tbb
wm-drag-drop-rewrite
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gsoc-2018-many-light-sampling
tmp-eevee-material-refactor
tmp-widget-opti
tmp-texture-sampler
xr-world-navigation
blender-v2.82-release
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functions
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performance-test
obj-import-experiments
soc-2019-openxr
vr_scene_inspection
blenloader-api
tmp-workbench-rewrite
id-ensure-unique-memory-address
simulation-tree
greasepencil-refactor
draw-colormanagement
temp-gizmo-decoupled-redraws
fluid-mantaflow
blender-v2.81-release
tmp-overlay-engine
soc-2019-bevel-profiles
temp-npr-gpencil-modifiers
soc-2019-npr
temp-gpencil-drw-engine
soc-2019-embree-gpu
temp-npr-smooth-contour
temp-lanpr-staging
filebrowser_redesign
tmp-eevee-shadowmap-refactor
vamr-openxr-module
sculpt-mode-features
soc-2019-adaptive-cloth
tmp-drw-callbatching
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temp-D5423-update
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blender-v2.80-release
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blender2.7
collada
soc-2018-npr
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temp-fracture-modifier-2.8
temp-dna-rename
userpref_redesign
hair_object
motion_curve_fix
collada2.8
cycles_embree
interactive_physics
temp-ui-layout-2.8
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hair_guides_grooming
hair_guides
benchmark
soc-2018-bevel
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soc-2018-hair-shader
temp-volume-object
cycles_cryptomatte
temp-eeveelightcache
temp-tab_drag_drop
temp-keymap-save
temp-dynamic-overrides
fracture_modifier-master
ui_layout_gridflow
temp-keymap-changes
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tmp-b28-motionpath-drawing
uv_unwrapping_slim_algorithm
blender-v2.79b-release
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temp-unified-collections
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tmp-TimelineHeaderButtonsStretching
blender2.8-workbench
soc-2017-normal-tools
cycles_bvh8
blender-v2.79a-release
temp-scene-obedit-remove
temp-workspace-object-mode-removal
blender-v2.79-release
soc-2017-sculpting_brush
split-kernel-faster-building
id_override_static
openvdb
custom-manipulators
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soc-2017-sculpting_improvements
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strand_editmode
smooth-fcurves
id_copy_refactor
gsoc2016-improved_extrusion
temp-ssr
temp-cycles-opencl-staging
temp-cycles-denoising
ge_2df_textures
HMD_viewport
soc-2016-multiview
transform-manipulators
datablock_idprops
cycles_disney_brdf
temp_cycles_split_kernel
cycles_split_kernel
unlock_task_scheduler
uv_unwrapping_slim_and_ceres
surface-deform-modifier
cycles-tiles-rework
soc-2016-cycles_denoising
temp-layers-ui-table
uiTable
render-layers
clay-engine
multi_previews_id
cycles_disney_bsdf_transmittance
layers
pbr-viewport
temp_display_optimization
viewport_bvh_select
temp-cycles-microdisplacement
soc-2016-cycles_images
strand_nodes
object_nodes
asset-experiments
soc-2016-sculpt_tools
temp_viewport_fx_merge
custom-normals-bmesh
temp-decklink
compositor-2016
decklink
BendyBones
cycles_panorama_experiments
temp_remove_pointcache
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temp_depsgraph_split_ubereval
temp_textedit_comment_toggling
GPencil_Editing_Stage3
temp_bge_moto
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missing-libs
free-refcount-ids
cycles_camera_nodes
epic-navigation
temp-ui-widget-refactor
gooseberry_farm
gooseberry
temp-ghash-experiments
temp-ghash-setops
temp_motionpaths
fcurves-simplify
soc-2014-fluid
GPU_data_request
depsgraph_refactor
multiview
vertex_paint_pbvh
alembic_pointcache
cycles-ptex-49
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texture_nodes_refactor
input_method_editor
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terrible_consequencer
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blender2.4
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tile
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cycles
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Type › Design
Type › Known Issue
Type › Patch
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Type › To Do
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Interest/Alembic
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Interest/Blender Asset Bundle
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Interest/Compositing
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Interest/Dependency Graph
Interest/Development Management
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Interest/Freestyle
Interest/Geometry Nodes
Interest/Grease Pencil
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Interest/Performance
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Interest/Render Pipeline
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legacy module/Animation & Rigging
legacy module/Core
legacy module/Development Management
legacy module/Eevee & Viewport
legacy module/Grease Pencil
legacy module/Modeling
legacy module/Nodes & Physics
legacy module/Pipeline, Assets & IO
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legacy module/Python API
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legacy project/BF Blender: 2.8
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legacy project/Datablocks and Libraries
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legacy project/Game Audio
legacy project/Game Data Conversion
legacy project/Game Engine
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legacy project/Game Physics
legacy project/Game Python
legacy project/Game Rendering
legacy project/Game UI
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migration/requires-manual-verification
Module › Animation & Rigging
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Module › Eevee & Viewport
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Module › Nodes & Physics
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Module › VFX & Video
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Platform/Windows
Priority › High
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Priority › Unbreak Now!
Status › Archived
Status › Confirmed
Status › Duplicate
Status › Needs Information from Developers
Status › Needs Information from User
Status › Needs Triage
Status › Resolved
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Type › Design
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Reference: blender/blender#95206
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Delete Branch '%!s(<nil>)'
Deleting a branch is permanent. It CANNOT be undone. Continue?
No
Yes
Here is the list of all expected changes to our libraries for the Blender 3.2 release.
Summary
Preliminary Libraries
shaderc (Preliminary: libs are requested for development by the EEVEE/Viewport team)
install_depsscriptlevel-zero1.7.15 (Preliminary: for D14480)
UpdateNot done, too late now, this will not be required by 3.2 anyway.install_depsscriptNew Libraries
webp 1.2.2
install_depsscriptd55a64a4faPyString 1.1.3
install_depsscriptd55a64a4faIMath 3.1.4
install_depsscriptf2455c7939fmt 8.0.0
UpdateHandled automatically by OIIO building scriptinstall_depsscriptUpdateHandled automatically by OIIO building scriptinstall_depsscriptUpdated Libraries
zlib 1.2.12
UpdateWe use system packages for this library.install_depsscriptffmpeg 5.0
UpdateNot done, too late now...install_depsscriptSDL 2.0.20 - Windows needs this, previous version will not build with vs2019
UpdateWe use system packages for this library.install_depsscriptOpenXR 1.0.22
install_depsscript D13950: Deps: upgrade OpenXR 1.0.17 -> 1.0.22Freetype 2.11.1 - Note, this one is also on the 3.1 ticket, this checklist here is*ONLY// tracking the trunk/master work.
b2e43a4a9dUpdateWe use system packages for this library.install_depsscriptlibjpeg-turbo 2.1.3
UpdateWe use system packages for this library.install_depsscriptBoost 1.78.0
install_depsscript3d5085375fBlosc 1.21.1
install_depsscript59681a7ccdOpenEXR 3.1.4
install_depsscriptf2455c7939install_depsscript1de051a7a9install_depsscript1de051a7a9install_depsscriptce5428b294.install_depsscriptce5428b294.UpdateWe use system packages for this library.install_depsscriptinstall_depsscriptcf31c4ba18TBB 2020U3
install_depsscript3d5085375fOpenVDB 9.0.0
install_depsscript59681a7ccd,db918ae9a4OGG 1.3.5
UpdateWe use system packages for this library.install_depsscriptVorbis 1.3.7
UpdateWe use system packages for this library.install_depsscriptFlac 1.3.4
UpdateWe use system packages for this library.install_depsscriptVPX 1.11.0
UpdateWe use system packages for this library.install_depsscriptx264 35fe20d1ba49918ec739a5b068c208ca82f977f7
UpdateWe use system packages for this library.install_depsscriptUpdateWe use system packages for this library.install_depsscriptUpdateNot handled currently.install_depsscriptEmbree 3.13.3
install_depsscript8bec875586.USD 22.03 (updated with fix from D14928)
install_depsscript75a9830d84.OIDN 1.4.3
install_depsscript8bec875586.ISPC 1.17.0
install_depsscript8bec875586.FFTW 3.3.10
UpdateWe use system packages for this library.install_depsscriptOpenAL 2.21.1
UpdateWe use system packages for this library.install_depsscriptautopep8 (+ pycodestyle and toml dependencies)
d2a01bb7cb)UpdateNot covered.install_depsscriptChanged status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @LazyDodo
Added subscriber: @brecht
While we are no longer tracking the VFX platform, for 3.2 we should still upgrade to newer libraries for bug fixes and potentially improved performance and compatibility.
I suggest we upgrade to the latest stable versions of all these:
This issue was referenced by
84f30ac3a2Added subscribers: @ZedDB, @dr.sybren
sounds good to me, i have an updated oiio scripted already for a crasher we had (oiio #3259) was just waiting on a new release with said fix which came out last week.
however... USD was held up previously since it may have required some reintegration work and @dr.sybren just didn't have time for that in previous release cycle, building the latest ffmpeg 5: not super difficult from the perspective of the platform module, however there's significant work to be done on the blender side to make that work (according to @ZedDB)
I'd like to formally move to a system where modules request updates to the deps they are stakeholders of on their own schedule rather than forcing work upon them by updating deps out of the blue and perhaps against their will.
I was wrong actually. I have posted my initial work here: D14063
What is left to be done is to discuss some older code that I stumbled upon that should probably be cleaned up.
still work had to be done, the point is, i'd rather have you ask for an ffmpeg update than just drop one on you when you may be pinched for time already.
Just to prevent double work, i have most of the deps listed by brecht done, will push a branch likely this weekend, since last time the 3 of us in a single phab diff wasn't super great.
Added subscriber: @makowalski
temp branch is
tmp_lib_update_32with the following updatesnoteworthy changes:
boost_build_options.cmakeoutstanding issues:
image mapping uvtile oslbut haven't taken a closer look yet, could just be outdated test files{F12864470,width=50%}
Added subscriber: @deadpin
OSL failing test: I've been wanting to ask the OIIO folks (that's what's used to sample the texture) about why UDIM clamping is either under-spec'd or under-documented. The OSL behavior is different than base Cycles on all the clipping modes when tiles are present right now. We can change the test in the meantime to not inadvertently test clipping behavior. I have not asked them yet because I wanted to give them as clean as possible, pure OIIO, repro but I haven't managed to do it.
OIDN updates: If this is updated, I'd still like to see it built with
OIDN_FILTER_RTLIGHTMAP=OFFto save 7mb on the final blender.exe binary size. This setting determines if the "lightmap" weights are included which blender does not use.Added subscriber: @ankitm
A bit late but OpenAL (mac) can also be revisited..
4fb67ae809The libdir one causes link error.OIDN_FILTER_RTLIGHTMAP=OFFis fine indeed, we don't have any plans to start using that.I added a bunch of changes to the branch for macOS, which should also help on Linux:
* Use upstream Embree for Arm now that it includes required changes
* Fix various build issues with different TBB cmake option names
* Fix for renamed USD static lib
* Disable NanoVDB command line tools
* FindOpenEXR updated to find new lib names and separate Imath. Add it all
I merged master into the branch with the following message:
Added subscribers: @fclem, @EAW
Hey @fclem, in
9505af72d4I noticed you stated:While a Vulkan version does exist as
VK_NV_fragment_shader_barycentric, this is in addition to theNV_fragment_shader_barycentricOpenGL extension.This NVIDIA extension was added to GLEW v2.2.0 which was released in 2021.
Here is the link to log file if you want to check (*the log link on the Github README page takes you to an out of date Sourceforge page that still has v2.1.0 as the latest version//.)
While I have no idea how helpful this particular extension would be, it does point out that Blender is using GLEW version 1.13.0 which is from 2015. As you are currently working on the EEVEE update, would updating GLEW to a more recent version be helpful?
@EAW I am all for it! There might be a few other extensions that I can make use of :)
The copy blender uses by default is in
/externand is 2.0.0 (which you're free to update at your leisure, just run it through the bots before landing) , the 1.13.0 copy in svn is only used for cycles standalone, which is perfectly fine with a version that oldThat reminds me, OpenSubdiv stopped using GLEW in favor of its own OpenGL extension loading. So we should remove those variables from
opensubdiv.cmake. In fact afterc5dcfb6I think we could build OpenSubdiv without any GPU evaluator at all, and drop glfw, cuew and clew.At least I expect that it will make most sense to add use own GPU abstraction for Vulkan/Metal rather than rely on OpenSubdiv.
When bumping to OpenVDB 9, we should also apply this patch to remove the use of a deprecated function:
The new function is supposed to be a drop in replacement that has better performance and can handle more data types.
added fftw and openal since it was the last of the direct deps that did not receive a bump , also bumped oiio to one that came out a few days ago, since ... why not...
Think this should conclude the current update run.
Added subscriber: @Blendify
@LazyDodo I am interested in getting D1598 to master, could we add webp libs?
they are already scripted ever since the D1598 days just disabled, when D1598 is getting close to landing libs will be made for it.
If we are going to land D1598 for this release, I wouldn't mind enabling it in the branch so we don't have to build and commit OpenImageIO a second time.
I thought D1598 was close to landing 7 years ago when i scripted webp, so I'm a little cautious here, but if you think it'll make it ill enable it by default and bump to the latest version.
Unrelated side note/future development target, historically we had both oiio and imbuf reading files since oiio wasn't able to read from memory (only disk) with many (but not all i think) formats now supporting a memory proxy in recent OIIO perhaps time to revisit this?
Added subscriber: @satishgoda1
tmp_lib_update_32has been updated with webp library build support and some blender side fixes so it atleast links on windows, there's a blender linktime ordering issue on linux i didn't immediately saw a fix for.. but atleast the libs should build on linux.Added subscriber: @SteffenD
Added subscriber: @Emi_Martinez
For the OSL failing test mentioned sometime back
I added this test last release and it ends up testing 3 separate things: 's + OSL + clamp/wrap settings. It was modeled after the existing test that's already present but that one does not use OSL. It turns out that the OSL clamping behavior is already different than base Cycles for tiled textures since 2.8x etc. And now it's even more different with the new libs to break the test. I haven't had the opportunity to investigate further still.
In the meantime, I'm proposing to update the SVN .blend to not test the clamping/wrap settings by simply scaling in the UVs (confirmed working):
@brecht If this is ok, I'll check that change in so it won't cause issues for folks testing the libs.
@deadpin, thanks, please go ahead and commit that change.
This issue was referenced by
b9c37608a9This issue was referenced by
604c33e694This issue was referenced by None@62886
This issue was referenced by None@62887
This issue was referenced by None@62891
This issue was referenced by None@62892
Added subscriber: @TheRedWaxPolice
Added subscriber: @mont29
we did some poor book keeping in ffmpeg and zlib, both were updated, but we did not track them in this ticket until now, i added them so @mont29 at least gets a notification things have changed there
This issue was referenced by
f4827d08bcThis issue was referenced by
018acc5688Changed status from 'Confirmed' to: 'Resolved'
@LazyDodo missed your poke unfortunately, so ffmpeg for 3.2 with remain unchanged with
install_deps... not a big deal anyway I think. Zlib version is not really covert by the script, it just uses the available distro package.Think this can be closed now.