Cycles freeze with hologram shader #95763
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Reference: blender/blender#95763
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System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.65
Blender Version
Broken: version: 3.0.1, branch: master, commit date: 2022-01-25 17:19, hash:
dc2d180181
Worked: none
Short description of error
Cycles freeze with a hologram shader
Exact steps for others to reproduce the error
Viewport render ; Set samples superior to 64 ;
Just launch file and enable viewport render and wait a few samples to freeze. Occuring 100% of the time.Holo_a debug.blend
Added subscriber: @Sinusmagnus
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Needs User Info'
No freeze here
Has this worked in 2.93 for you?
Does it work in fresh 3.1beta or 3.2alpha builds from https://builder.blender.org/download/daily/?
Please also try with File → Defaults → Load Factory Settings to see if you still can reproduce this issue.
Hello !
I'm not sure you had this information but i have this in the console :
I will try the different versinos of blender later in the day,
Cheers !
We now have #95837 (Regression: GPU memory accumulation in Cycles render) with a similar error message . Not sure if this is exactly the same, but I've made that one High priority (since it also shows that memory is not freed on the GPU)
hello !
I tried the same scene with qhd display and RTX 2070S, and it didn't freeze
So i have :
PC 1 = 4k monitor + RTX 3080 ==> FREEZE
PC 2 = qhd monitor + RTX 2070S ==> seems OK
I will try the other version of blender and change the resolution on the 1st PC.
Hello !
So i have tried different versions of blender (RTX 3080)
2.93 => OK
3.0.1 => FREEZE
3.1beta => FREEZE
3.2alpha => OK
hello, is this problem still monitored or not ?
Changed status from 'Needs User Info' to: 'Needs Triage'
Added subscriber: @EAW
Changed status from 'Needs Triage' to: 'Needs User Info'
Hi @Sinusmagnus,
Here is the link to the fix in 3.1:
{https://developer.blender.org/rBe4b7d52fe4fe3076f5f68ff575c200f5cf16e416}
The fact is that 3.1 still froze while 3.2 is ok lead me to check the Daily Build Archive.
https://builder.blender.org/download/daily/archive/
Turns out, there was no 3.1 daily build on February 19 (due to a failed regression test,) so you ended up testing the February 18 build of 3.1, which didn’t have the fix, and the February 19 build of 3.2, which did have the fix.
Please download the latest 3.1 daily build to confirm that the issue is solved for you in 3.1.
Changed status from 'Needs User Info' to: 'Resolved'
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the required information.