Regression: Crash after discarding texture paint changes #95800
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset System
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Viewport & EEVEE
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Asset Browser Project
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Module
Viewport & EEVEE
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Severity
High
Severity
Low
Severity
Normal
Severity
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
6 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#95800
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.65
Blender Version
Broken: version: 3.1.0 Beta, branch: master, commit date: 2022-02-12 01:56, hash:
517afcc858
Worked: blender-3.1.0-alpha
34d424fd64
Caused by
507a4deef1
Short description of error
![untitled.png](https://archive.blender.org/developer/F12868369/untitled.png)
When repainting over a loaded image (loaded via the "Discard" button), you will see artifacts and possibly crash:
Trace:
P2799: (An Untitled Masterwork)
Exact steps for others to reproduce the error
Image Texture
node, open the image as texture for shader and paintbug.blend
Added subscriber: @iss
Added subscriber: @mano-wii
Changed status from 'Needs Triage' to: 'Needs User Info'
I've edited the description to include some unreported details and better match our submission template and guidelines.
But I cannot reproduce this with either the latest stable or current development versions of Blender:
Please try the latest daily build: https://builder.blender.org/download/
Go to File → Defaults → Load Factory Settings and then load your file to see if you still can reproduce this issue.
If the problem persists, please give us more clear instructions on how to reproduce it from scratch.
Added subscriber: @PratikPB2123
Changed status from 'Needs User Info' to: 'Confirmed'
I can get both crash and artifacts with provided steps (Bisecting...)
Added subscriber: @Jeroen-Bakker
Bisecting points to
507a4deef1
@Jeroen-Bakker , can you check?
Image editor actually does not update after discarding the brush strokes. So painting on reloaded image causes crash and artifacts.
To avoid crash- just zoom in, pan or perform any similar event after reloading the image and then paint again.
Crash after discarding texture paint changesto Regression: Crash after discarding texture paint changesAdded subscriber: @brecht
Tagging high prio bug with 3.1 so we get an overview of the work remaining for that release. If the module owner does not consider this planned for 3.1, please change the tag to 3.2 or lower the priority to normal.
I could not reproduce the crash here in latest master. But I did notice that painting does not update all the tiles of the images. With a sufficiently high res image (e.g. 2K), it seems only the lower left tile gets updated while painting, and updating the entire image requires e.g. moving viewport.
@brecht yes, both crash and artifacts appear as resolved.
Only this is pending.
Hmmm I just test and couldn't reproduce the artifact that not all tiles are updated. Can someone add a video how to reproduce it. (tested in 3.1 branch)
@Jeroen-Bakker hi, original reported issue seems to be fixed between
![#95800.gif](https://archive.blender.org/developer/F12894156/T95800.gif)
9153bf24cb
-fcda858e32
The only issue pending is- Image editor ain't updating when image is reloaded (Discard button)
![#95800-partial.gif](https://archive.blender.org/developer/F12894167/T95800-partial.gif)
Is this also the case in blender-v3.1-release branch? Seems like fixes I did at the beginning of this week.
#95800.mp4
Added subscriber: @ThomasDinges
Changed status from 'Confirmed' to: 'Resolved'
As this seems fixed, closing the report. Thanks.