Slow shape key updates with GPU Subdivision #96583
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Reference: blender/blender#96583
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System Information
Operating system: Ubuntu 21.10
Graphics card: NVIDIA GeForce GTX 670
Blender Version
Broken: 3.1.0
Worked: 3.0.1
Short description of error
GPU subdivision works fast for pose updates, but it runs slower than CPU subdivision when changing shape key values
Exact steps for others to reproduce the error
In attached blend file try to change value of "charmorph_final" shape key. When GPU subdivision if off it works ok, but when it is on, it runs very slowly
subdiv.blend
Added subscriber: @upliner
Added subscriber: @PratikPB2123
Thanks for the report. Compared both GPU subdiv on and off, I don't see any difference in shape key update.
Tested on 3.1 release
Does Integrated Intel graphics support hardware subdivision? Is there any difference in any other cases (armature deform, edit mode)? For me, shape key update is slower with GPU subdivision, but in all other cases GPU performs faster.
Added subscriber: @mano-wii
It might be the same problem described in #96434 (GPU subdivision: Bad performance with viewport statistics) since shape keys is a kind of internal modifier.
Added subscriber: @kevindietrich
I cannot reproduce the performance problem. Looking into a profile build, only the GPU code is executed, so it is not the same as #96434 (GPU subdivision: Bad performance with viewport statistics). I may try on a different card, it might be because memory access on the GPU is not coherent enough.
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Needs User Info'
Also cannot reproduce here (in fact, for me GPU subdiv is quite a bit faster
Not sure if this could also be influenced by the driver version? Are these up-to-date?
@upliner : Please share your System Info (
Help
>Save System Info
)I currently use 470 drivers. OK, I can try to update them and see if it helps.
Attaching system info. system-info.txt
UPD: NVIDIA drivers newer than 470 don't work on my current system. Maybe they will work after updating Ubuntu to 22.04.
was there any success upgrading?
No, Ubuntu version appeared to have nothing to do with this. It's just because of my old GPU. NVidia only provides for it 470 driver as production branch and 465 as new-feature branch. Should I try 465?
I've tried it on another machine that has RTX 3050 GPU and uses 510 NVidia drivers. The problem happens there too. Here is new system-info file
system-info.txt
Changed status from 'Needs User Info' to: 'Needs Triage'
Changed status from 'Needs Triage' to: 'Needs User Info'
@upliner hi, any improvements on you side in latest 3.3 builds?: https://builder.blender.org/download/daily
System-info file shows different GPU:
AMD RENOIR (DRM 3.44.0, 5.17.1-3-MANJARO, LLVM 13.0.1)
Still not able to confirm the performance drop
Changed status from 'Needs User Info' to: 'Resolved'
The problem seems to be fixed in Blender 3.2.2 so I think it can be closed.