Library Override not available for Linked Copy scene. #96720

Closed
opened 2022-03-23 02:04:41 +01:00 by Colin Knueppel · 8 comments

System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.79

Blender Version
Broken: version: 3.1.0, branch: master, commit date: 2022-03-08 18:16, hash: c77597cd0e
Worked: Don't know if it ever worked

Short description of error
There doesn't appear to be a way to override settings of linked copy scenes.

Exact steps for others to reproduce the error

  1. Create two animation actions on a primitive object, like the cube. For instance one action is a translation and the other action is rotation.
    1a. Set keys on object.
    1b. Go to dopesheet editor and the action editor context.
    1c. Create new action
    1d. Animate second action
  2. Go to new scene options (usually top right) and create a linked copy.
  3. Attempt to set one scene to use a different action than the other, and switch scenes to see if you can get one to play a different action than the other (as far as I can tell there isn't a way).
  4. Attempt to add a library override to the object (the option will be greyed and inaccessible)

I think the only way to do this is to create a separate file and link in the files from the original file. If that type of linking is the same as linked copies created from the scene option, I'd expect to have the library override option. If it's not the same thing, then the name needs to be changed. But please don't do that. Please make library override accessible from within the file, so that scenes can share assets from within the same file more easily.

**System Information** Operating system: Windows-10-10.0.22000-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.79 **Blender Version** Broken: version: 3.1.0, branch: master, commit date: 2022-03-08 18:16, hash: `c77597cd0e` Worked: Don't know if it ever worked **Short description of error** There doesn't appear to be a way to override settings of linked copy scenes. **Exact steps for others to reproduce the error** 1. Create two animation actions on a primitive object, like the cube. For instance one action is a translation and the other action is rotation. 1a. Set keys on object. 1b. Go to dopesheet editor and the action editor context. 1c. Create new action 1d. Animate second action 2. Go to new scene options (usually top right) and create a linked copy. 3. Attempt to set one scene to use a different action than the other, and switch scenes to see if you can get one to play a different action than the other (as far as I can tell there isn't a way). 4. Attempt to add a library override to the object (the option will be greyed and inaccessible) I think the only way to do this is to create a separate file and link in the files from the original file. If that type of linking is the same as linked copies created from the scene option, I'd expect to have the library override option. If it's not the same thing, then the name needs to be changed. But please don't do that. Please make library override accessible from within the file, so that scenes can share assets from within the same file more easily.
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Added subscriber: @Colin_Knu

Added subscriber: @Colin_Knu
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Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
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Attempt to set one scene to use a different action than the other

Action is on the object, not the scene. And since these are the same objects, there is not really a way to achieve this afaict.
Note prior to to 2.8, one could make an object single user (Make Single User) in a linked duplicate scene but since linked scenes handling has changed and is now linking the collections instead, this is no longer working.
See these task for reference:

  • #92978 ("Make Single User" does not unlink object from other scenes when creating Scene using "Linked Copy")
  • #78273 ("Make Single User -> Object" does not do anything to objects linked to multiple scenes)
  • #71046 (make single user not working across scenes)
  • #66276 (Make Single User doesn't work correctly between Linked Scenes)

If that type of linking is the same as linked copies created from the scene option, I'd expect to have the library override option

It is not the same thing.

If it's not the same thing, then the name needs to be changed. But please don't do that. Please make library override accessible from within the file, so that scenes can share assets from within the same file more easily.

I assume we are either looking for a way to make the 2.79-ish "Make Single User" workflow possible again sometime, not sure if overrides are planned to work on linked scenes/duplicates?

@mont_29: would you agree this is essentially the same as #92978 (Known Issue) and could be merged? Other comments?

> Attempt to set one scene to use a different action than the other Action is on the object, not the scene. And since these are the same objects, there is not really a way to achieve this afaict. Note prior to to 2.8, one could make an object single user (`Make Single User`) in a linked duplicate scene but since linked scenes handling has changed and is now linking the collections instead, this is no longer working. See these task for reference: - #92978 ("Make Single User" does not unlink object from other scenes when creating Scene using "Linked Copy") - #78273 ("Make Single User -> Object" does not do anything to objects linked to multiple scenes) - #71046 (make single user not working across scenes) - #66276 (Make Single User doesn't work correctly between Linked Scenes) > If that type of linking is the same as linked copies created from the scene option, I'd expect to have the library override option It is not the same thing. > If it's not the same thing, then the name needs to be changed. But please don't do that. Please make library override accessible from within the file, so that scenes can share assets from within the same file more easily. I assume we are either looking for a way to make the 2.79-ish "Make Single User" workflow possible again sometime, not sure if overrides are planned to work on linked scenes/duplicates? @mont_29: would you agree this is essentially the same as #92978 (Known Issue) and could be merged? Other comments?
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Added subscriber: @mont29

Added subscriber: @mont29

@lichtwerk indeed exactly the same issue...

library overrides are strictly for linked (as in, from different .blend library files) data, they will never work on local data. In any case, here objects are the same data...

@lichtwerk indeed exactly the same issue... library overrides are strictly for linked (as in, from different .blend library files) data, they will never work on local data. In any case, here objects are the same data...

Closed as duplicate of #92978

Closed as duplicate of #92978
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Reference: blender/blender#96720
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