GPU Subdivision destroys vertex color in Eevee #96895

Closed
opened 2022-03-30 15:52:26 +02:00 by Royster · 13 comments

System Information
Win10 21h2
renderer: 'NVIDIA GeForce GTX 1080/PCIe/SSE2'
version: '4.5.0 NVIDIA 472.12'

Blender Version
version: 3.2.0 Alpha, branch: master, commit date: 2022-03-29 21:39, hash: ee1d5fb9e467,
type: release build date: 2022-03-29, 23:58:13

Short description of error
image.png

Exact steps for others to reproduce the error

  • Make sure GPU Subdivision is enabled in the preferences
  • Open attached file or
    • With the default Cube go to Vertex Paint Mode
    • Paint anything
    • Go to shading Workspace
    • In the shader add a Attribute Node
    • Set "Name" to Col
    • Link the Color socket to Base Color
  • Add Subd modifier to object
    Color gets destroyed (thats the sculpt vcolor and normal vcolor)
    You can swap the shader attribute to "vert" to test the vertex color or back to "sculpt" to test sculpt vertex color.
    sculptpaint3-2.blend
**System Information** Win10 21h2 renderer: 'NVIDIA GeForce GTX 1080/PCIe/SSE2' version: '4.5.0 NVIDIA 472.12' **Blender Version** version: 3.2.0 Alpha, branch: master, commit date: 2022-03-29 21:39, hash: `ee1d5fb9e467`, type: release build date: 2022-03-29, 23:58:13 **Short description of error** ![image.png](https://archive.blender.org/developer/F12957685/image.png) **Exact steps for others to reproduce the error** - Make sure `GPU Subdivision` is enabled in the preferences - Open attached file or - With the default Cube go to Vertex Paint Mode - Paint anything - Go to shading Workspace - In the shader add a Attribute Node - Set "Name" to `Col` - Link the `Color` socket to `Base Color` - Add Subd modifier to object Color gets destroyed (thats the sculpt vcolor and normal vcolor) You can swap the shader attribute to "vert" to test the vertex color or back to "sculpt" to test sculpt vertex color. [sculptpaint3-2.blend](https://archive.blender.org/developer/F12957269/sculptpaint3-2.blend)
Author

Added subscriber: @Royston

Added subscriber: @Royston
Author

Just wanted to add that this happens in 3.1.1 rc aswell

Just wanted to add that this happens in 3.1.1 rc aswell
Author

Oh and its fine if you use the multires modifier instead.

Oh and its fine if you use the multires modifier instead.
Germano Cavalcante changed title from Subd modifier trashes sculpt vertex colour and normal vertex color. to GPU Subdivision destroys vertex color in Eevee 2022-03-30 18:11:34 +02:00

Added subscribers: @kevindietrich, @mano-wii

Added subscribers: @kevindietrich, @mano-wii

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

Thanks for the report, I can confirm.
@kevindietrich, is this something for you to take a look?

Thanks for the report, I can confirm. @kevindietrich, is this something for you to take a look?
Member

Added subscriber: @JosephEagar

Added subscriber: @JosephEagar
Member

I've fixed this in the sculpt vertex colors patch, don't spend too much time trying to fix it in master.

I've fixed this in the sculpt vertex colors patch, don't spend too much time trying to fix it in master.
Member

Added subscriber: @Imaginer

Added subscriber: @Imaginer

Added subscriber: @TheBigIvason

Added subscriber: @TheBigIvason

@JosephEagar Is your fix portable to master though? It would still be nice to have this fixed even if sculpt vertex colors are still experimental.

@JosephEagar Is your fix portable to master though? It would still be nice to have this fixed even if sculpt vertex colors are still experimental.

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Kévin Dietrich self-assigned this 2022-04-08 16:37:01 +02:00

This seems to have been fixed by eae36be372.

This seems to have been fixed by eae36be372.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
6 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#96895
No description provided.